Storing Cookies (See : http://ec.europa.eu/ipg/basics/legal/cookies/index_en.htm ) help us to bring you our services at overunity.com . If you use this website and our services you declare yourself okay with using cookies .More Infos here:
https://overunity.com/5553/privacy-policy/
If you do not agree with storing cookies, please LEAVE this website now. From the 25th of May 2018, every existing user has to accept the GDPR agreement at first login. If a user is unwilling to accept the GDPR, he should email us and request to erase his account. Many thanks for your understanding

User Menu

Custom Search

Author Topic: Tri-Gate Motor (TGM)  (Read 35474 times)

4Tesla

  • Hero Member
  • *****
  • Posts: 946
Tri-Gate Motor (TGM)
« on: August 03, 2008, 11:08:36 AM »
Hi all,

I decided to open a new thread and dedicate it for sharing ideas to build a working Tri-Gate Motor (TGM).

I have three attached designs.. I don't know if any of them will work.. I would like your feedback.  At this time I don't have the tools or money to build, so all I can do at this point is share ideas.. anyone is welcome to try and build it.

Info on the attachments:  The rotor has magnets on both sides.. the orange lines in the last graphic are shields.  4 magnets per gate.. not 6 (2 on each side - no ends).  Motor lies flat (top view).

Resources:
First thread
http://www.overunity.com/index.php/topic,5268.0/topicseen.html

GWHY!'s thread
http://www.overunity.com/index.php/topic,5264.0/topicseen.html

CLaNZeR's website
http://www.overunity.org.uk/triforcegate.html

Special thanks to CLaNZeR and GWHY! for their help and for sharing their ideas with me.

Jason
« Last Edit: August 03, 2008, 11:35:52 AM by 4Tesla »

gwhy!

  • Full Member
  • ***
  • Posts: 173
Re: Tri-Gate Motor (TGM)
« Reply #1 on: August 03, 2008, 12:46:47 PM »
Hi all,

I decided to open a new thread and dedicate it for sharing ideas to build a working Tri-Gate Motor (TGM).

I have three attached designs.. I don't know if any of them will work.. I would like your feedback.  At this time I don't have the tools or money to build, so all I can do at this point is share ideas.. anyone is welcome to try and build it.

Info on the attachments:  The rotor has magnets on both sides.. the orange lines in the last graphic are shields.  4 magnets per gate.. not 6 (2 on each side - no ends).  Motor lies flat (top view).

Resources:
First thread
http://www.overunity.com/index.php/topic,5268.0/topicseen.html

GWHY!'s thread
http://www.overunity.com/index.php/topic,5264.0/topicseen.html

CLaNZeR's website
http://www.overunity.org.uk/triforcegate.html

Special thanks to CLaNZeR and GWHY! for their help and for sharing their ideas with me.

Jason

Hi Jason,
   The only one I can see that you will have a chance with is TGM3 with the shielding. Like I said previously I have not played with shielding on anything yet so have no experience with it. You don't need to build the rotor to test the principle, just the 3 gate setup as in my demo would be enough to test on initially.  Good luck.               

Omega_0

  • Sr. Member
  • ****
  • Posts: 437
Re: Tri-Gate Motor (TGM)
« Reply #2 on: August 03, 2008, 02:04:34 PM »
http://uk.youtube.com/watch?v=ejpPwI-YGQU

A suggestion I had given a while back.
A gate with no wall in the entry is the key, I think.
Or a way to break the wall using momentum/gravity.

gwhy!

  • Full Member
  • ***
  • Posts: 173
Re: Tri-Gate Motor (TGM)
« Reply #3 on: August 03, 2008, 03:51:42 PM »
http://uk.youtube.com/watch?v=ejpPwI-YGQU

A suggestion I had given a while back.
A gate with no wall in the entry is the key, I think.
Or a way to break the wall using momentum/gravity.
Hi Omega,
  Totally agree, a gate with no entry wall is the key either using shielding or by modding the configuration of the array. I did try myself breaking the wall using momentum/gravity without success ( I think I mentioned this to you in a earlier post a while back ). There is a gain in energy once the roller is in the array that allows the roller to be spit clear of the attract back in but this gain is lost when re-entering the next array ( or the same one ).

nightlife

  • Hero Member
  • *****
  • Posts: 1107
Re: Tri-Gate Motor (TGM)
« Reply #4 on: August 03, 2008, 06:31:36 PM »
  The TGM pictured will not work. The gates would all be reached at the same time creating a lockup. There has to be more of one or the other to offset the gates meaning you need at least two to one and I would suggest having three or more to one so that three or more are pulling and or pushing one thru a gate.

Omega_0

  • Sr. Member
  • ****
  • Posts: 437
Re: Tri-Gate Motor (TGM)
« Reply #5 on: August 03, 2008, 06:33:59 PM »
gwhy!

Do you have any vids for your setup ?
Surely there are many variables here.

4Tesla

  • Hero Member
  • *****
  • Posts: 946
Re: Tri-Gate Motor (TGM)
« Reply #6 on: August 03, 2008, 09:33:59 PM »
Sean (CLaNZeR) posted these useful rotor videos in the first thread.. None of them match my configuration.. my idea is to only have one end of the rotor in a gap at a time so the other end can push the end in the gap through the sticky entering the array.  Also the ends of the gates weren't aligned well in these videos.. It is impossible to align the outer side of the gates without having spaces between the gates or by using longer magnets as I have shown in my graphics.  Also I think that if you use two magnets on both sides of the gate instead of three that it is easier to keep it from a closed loop.

Jason

Thank you Sean for these!
---------------------------------------------------------------------------------------------------------
Hi Jason

Here are some Rotor Videos that were tried

http://www.overunity.org.uk/tri-gate/CLaNZeRSTri-ForceGate-Rotor1.wmv

http://www.overunity.org.uk/tri-gate/CLaNZeRSTri-ForceGate-Rotor2.wmv

http://www.overunity.org.uk/tri-gate/CLaNZeRSTri-ForceGate-Rotor3.wmv

http://www.overunity.org.uk/tri-gate/CLaNZeRSTri-ForceGate-Rotor4.wmv

Cheers

Sean.
« Last Edit: August 03, 2008, 10:18:25 PM by 4Tesla »

4Tesla

  • Hero Member
  • *****
  • Posts: 946
Re: Tri-Gate Motor (TGM)
« Reply #7 on: August 03, 2008, 10:21:29 PM »
  The TGM pictured will not work. The gates would all be reached at the same time creating a lockup. There has to be more of one or the other to offset the gates meaning you need at least two to one and I would suggest having three or more to one so that three or more are pulling and or pushing one thru a gate.

I see what you are saying.. if that became a problem.. I would offset them.

Jason

gwhy!

  • Full Member
  • ***
  • Posts: 173
Re: Tri-Gate Motor (TGM)
« Reply #8 on: August 03, 2008, 11:28:05 PM »
@nightlife

I also agree with you on this, When I was playing with tri-gate rotors I came to the conclusion that you need at least 2 rollers at the beginning of the arrays for every gap being crossed. That is why I tried making a 3 rotor setup on a common shaft. this was my very first attempt at making any type of rotor so it was more of suck it and see and not really paying attention to the spacing and placement of the arrays. If you could work out a arm system that provides 2 rollers to be in place just after the entry wall at the same time that another roller is hitting a wall going into a set of gates this may well work. But if it could be done with shielding and one set of arms then jobs a good'un.  ;)

@Omega

  No I didn't make any vids of any of my old tri-gate rotors  >:( but I wish I had now. I have only just realized how important it is to video everything even if it do not work how you hoped it would. There are many variables as you say and I did try changing quite a lot of them the only thing I can help with is if were to ask me a question about a setup that you would like to try I would answer the best I can based on my experiences.

 

4Tesla

  • Hero Member
  • *****
  • Posts: 946
Re: Tri-Gate Motor (TGM)
« Reply #9 on: August 04, 2008, 12:07:38 AM »
@all,

Where do you buy the magnet set that is used in Sean's videos?  I googled ("magnet set", "magnet kit") for it, but it is like looking for a needle in a haystack.

Thanks,
Jason

mondrasek

  • Hero Member
  • *****
  • Posts: 1301
Re: Tri-Gate Motor (TGM)
« Reply #10 on: August 04, 2008, 12:16:01 AM »
Magnetix here in the US.

I was not impressed by the consistancy of the Magnetix magnets or plastics (flash issues).  Instead I bought 1/4" balls and 1/8" dia x 3/8" long neos from a magnet vendor.  They work great, though a bit more powerful, and therefor, more difficult to work with.  Also, the smaller scale makes assembly more challenging, but allows for less material cost for the rest of the build. 

I went for samller scale to reduce cost.

Magnetix also has many extra shapes in their kits now.  Hard to just get the bars and balls that you want without all the other crap.

M.

4Tesla

  • Hero Member
  • *****
  • Posts: 946
Re: Tri-Gate Motor (TGM)
« Reply #11 on: August 04, 2008, 01:14:46 AM »
Magnetix here in the US.

I was not impressed by the consistancy of the Magnetix magnets or plastics (flash issues).  Instead I bought 1/4" balls and 1/8" dia x 3/8" long neos from a magnet vendor.  They work great, though a bit more powerful, and therefor, more difficult to work with.  Also, the smaller scale makes assembly more challenging, but allows for less material cost for the rest of the build. 

I went for samller scale to reduce cost.

Magnetix also has many extra shapes in their kits now.  Hard to just get the bars and balls that you want without all the other crap.

M.

Thanks!

Jason

gwhy!

  • Full Member
  • ***
  • Posts: 173
Re: Tri-Gate Motor (TGM)
« Reply #12 on: August 04, 2008, 01:22:16 AM »
@all,

Where do you buy the magnet set that is used in Sean's videos?  I googled ("magnet set", "magnet kit") for it, but it is like looking for a needle in a haystack.

Thanks,
Jason

Hi Jason,
   I got all my trigate stuff from this guy  on ebay 
http://stores.ebay.co.uk/3711s-Magnets-and-stuff-shop
not the cheapest but very good quality. I not long bought some other mags from the states I cant remember where from i think it was something like SuperMagnetMan or something like that and did notice that they also do simular geomag kits that were a lot cheaper.

4Tesla

  • Hero Member
  • *****
  • Posts: 946
Re: Tri-Gate Motor (TGM)
« Reply #13 on: August 04, 2008, 01:41:26 AM »
I didn't think to google "magnet toys"..  ::) They could be a GeoMag set.  I can afford to buy one of the cheap GeoMag sets so I have something to experiment with.  :)

Jason

4Tesla

  • Hero Member
  • *****
  • Posts: 946
Re: Tri-Gate Motor (TGM)
« Reply #14 on: August 04, 2008, 01:48:20 AM »
I wish I had a machine shop!  ;D

Jason