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Author Topic: CG Showcase of Overbalanced Wheel  (Read 409336 times)

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #435 on: May 30, 2014, 02:03:40 AM »
a-XXX XXX V. trying my hands on wm2d, (continue) RPM of wheel affecting the circle rolling down the slope

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #436 on: May 31, 2014, 02:07:56 AM »
a-XXX XXX VI. trying my hands on wm2d, a trick to make a low rpm wheel seems to appear as fast rpm wheel

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #437 on: June 01, 2014, 02:32:07 AM »
Analysing of Bessler's Clues 13.
< Quarter, an alternate meaning >

“He will be called a great craftsman, who can easily/lightly throw a heavy thing high, if one pound falls a quarter,
it shoots four pounds, four quarters high.”

- quarter is commonly known for its numerical or mathematical roles
- but it is also used to represent a specific district or section, or a place of residence

Vortex1

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Re: CG Showcase of Overbalanced Wheel
« Reply #438 on: June 01, 2014, 06:42:13 PM »
Perhaps take a look at this (the video in post 643)

http://www.overunity.com/14565/the-bessler-wheel-mystery-solved/msg404406/#msg404406

In the end, I doubt that it will be balls rolling on their own, as that seems way too sluggish in most of the simulations I have seen, but a combination of springs counter balancing weights, working against centrifugal force in a timed manner. Oscillation of the spring / weight assembly may also be a factor.

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #439 on: June 02, 2014, 02:13:43 AM »
Analysing of Bessler's Clues 14.
< A Heavy Wheel ? >

"I then stopped the wheel with much difficulty, holding on to the circumference with both hands. An attempt to stop it suddenly would raise a man from the ground.
Having stopped it in this manner, it remained stationary... I commenced the movement very gently to see if it would of itself regain its former rapidity, which I doubted, believing that it only preserved for a long time the impetus of the impulse first
communicated. But to my astonishment I observed that the rapidity of the wheel augmented
little by little until it had made two turns, and then it regained its former speed, until I
observed by my watch that it made the same twenty-six turns a minute as before, when
acting freely." - eyewitness account

- refer to image, possible indication that the wheel is heavy by using a comparison to the
characteristic of flywheel

"If I arrange to have just one cross-bar in the machine, it revolves very slowly, just as if it
can hardly turn itself at all, but, on the contrary, when I arrange several bars, pulleys and
weights, the machine can revolve much faster, and throw Wagner’s calculations clean out
of the window!"

- more cross/crossbars, more weights
- so, when there is more weights, the heavier the wheel

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #440 on: June 02, 2014, 02:16:12 AM »
accidental double posting...delete  :o

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #441 on: June 03, 2014, 02:19:56 AM »
Analysing of Bessler's Clues 15.
< Estimating the number of cross, weights, quarters.... >

using the following for reference
- using the Draschwitz Wheel 9.3 feet
- 4 pounds heavy rolling weight, roughly about the size of coke can
- reason to use rolling weight is that swinging weight can cross over to the quarter of
another swinging weight, so it's rather difficult to make an assumption, but rolling weights
unlikely to cross over each other path
- human of height 1.8 meter for comparison to the wheel and weight

using the following method
- estimating the number of quarters by evenly distributing the weights around the edges of
the wheel
- give different estimation how wide the quarter will be
- the more cross the better a.k.a the heavier the wheel will be

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #442 on: June 04, 2014, 02:13:36 AM »
Analysing of Bessler's Clues 16.
< A "Child & Club" Interpretation of Bessler Wheel >

"The levers loaded with heavy weights as viewed from the side, may be compared to side
views of many children playing with very heavy clubs among tall broken columns. The
strongest of the children cannot lift the lightest of the clubs. Still, each child can swing (or
you might call it "step" as it uses a club as a "leg") from the top of one broken column to
the top of the next broken column by positioning his heavy club on the ground
between the two close columns and holding on to the handle end to swing over to the
top of the next column.
Then he rotates the handle end of his club to maneuver it between his current column
and his next intended column so that he can again "step" or swing a small angle over to
the top of the next intended broken column. "
 
- refer to image for simple cartoon-style interpretation of the above description

 
 

take note: give an estimated time frame for the child swinging and club rolling would roughly
take around 2 to 5 seconds, which is in serious conflict with the wheel running above 50
rpm, or 26 rpm (around 1-2 sec for 1 revolution). There is no time for the weights (child and
club) to complete their expected movements.

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #443 on: June 05, 2014, 02:07:20 AM »
Analysing of Bessler's Clues 17.
< A "Child & Column" Interpretation of Bessler Wheel >

"The levers loaded with heavy weights as viewed from the side, may be compared to side views of many children playing with very heavy clubs among tall broken columns. The strongest of the children cannot lift the lightest of the clubs. Still, each child can swing (or you might call it "step" as it uses a club as a "leg") from the top of one broken column to the top of the next broken column by positioning his heavy club on the ground between the two close columns and holding on to the handle end to swing over to the top of the next column. Then he rotates the handle end of his club to maneuver it between his current column and his next intended column so that he can again "step" or swing a small angle over to the top of the next intended broken column."

- refer to image for simple cartoon-style interpretation of the above description, taking into account the wheel is rotating at the same time

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #444 on: June 06, 2014, 02:06:35 AM »
Analysing of Bessler's Clues 18.
< Design Variation of Quarters for the rolling weight >

- just a few designs of the quarter/compartment for the rolling weight

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #445 on: June 07, 2014, 02:05:24 AM »
Analysing of Bessler's Clues 19.
< A "Club & Column" Interpretation of Bessler Wheel >

"The levers loaded with heavy weights as viewed from the side, may be compared to side views of many children playing with very heavy clubs among tall broken columns. The strongest of the children cannot lift the lightest of the clubs. Still, each child can swing (or you might call it "step" as it uses a club as a "leg") from the top of one broken column to the top of the next broken column by positioning his heavy club on the ground between the two close columns and holding on to the handle end to swing over to the top of the next column. Then he rotates the handle end of his club to maneuver it between his current column and his next intended column so that he can again "step" or swing a small angle over to the top of the next intended broken column."

- refer to image for simple cartoon-style interpretation of the above description, taking into account the wheel is rotating at the same time

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #446 on: June 08, 2014, 02:10:47 AM »
Analysing of Bessler's Clues 20.
< The problem of 26/55 RPM, rolling weight version >

- simply put, the wheel is spinning too fast
- the rolling weight would most likely to be push outward (not much of any rolling down action), a centifugal-look effect

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #447 on: June 09, 2014, 02:04:55 AM »
Analysing of Bessler's Clues 21.
< The problem of 26/55 RPM, swinging weight version >

- the swinging weight with short hand would most likely to be push outward, a centifugal-look effect

- the swinging weight with longer hand would like having a big swing per one revolution of wheel, and a more chao movement

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #448 on: June 10, 2014, 02:10:10 AM »
Analysing of Bessler's Clues 22.
< Karl's "Peg and Weight" vs Bessler's "Child and Club" > - based on fictitious clue

"Count Karl explained that small pegs, which swung back out of the way as the weight passed the zenith, blocked these weights."

- associating Karl's account of peg and weight with Bessler's description of child and club, a.k.a the swinging weight and rolling weight
 
 
take note: when classified "fictitious clue", the analysis can be disregard, just treat it as extra knowledge
 

helloha

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Re: CG Showcase of Overbalanced Wheel
« Reply #449 on: June 11, 2014, 02:08:15 AM »
Analysing of Bessler's Clues 23.
< Interpretation of "Peg and Weight" > - based on fictitious clue

"Count Karl explained that small pegs, which swung back out of the way as the weight passed the zenith, blocked these weights."

- refer to image for simple interpretation of the above description



take note: when classified "fictitious clue", the analysis can be disregard, just treat it as extra knowledge