To browser these website, it's necessary to store cookies on your computer.
The cookies contain no personal information, they are required for program control.
  the storage of cookies while browsing this website, on Login and Register.

Storing Cookies (See : ) help us to bring you our services at . If you use this website and our services you declare yourself okay with using cookies .More Infos here:
If you do not agree with storing cookies, please LEAVE this website now. From the 25th of May 2018, every existing user has to accept the GDPR agreement at first login. If a user is unwilling to accept the GDPR, he should email us and request to erase his account. Many thanks for your understanding

User Menu

Custom Search

Author Topic: Natures Perpetual Wheel  (Read 9806 times)

Offline lltfdaniel1

  • Hero Member
  • *****
  • Posts: 682
Re: Natures Perpetual Wheel
« Reply #15 on: December 16, 2005, 04:45:38 AM »
if this aint a super speedy Gravity motor then its going to need a brake ;-) to stay in SYNC.

unless it could be changed into a rotary type gravity motor. (with balls one going up and 1 going down..)

something like that^

like that of a Electric track circuit when the CARS CHANGE LANE.

Offline lltfdaniel1

  • Hero Member
  • *****
  • Posts: 682
Re: Natures Perpetual Wheel
« Reply #16 on: December 16, 2005, 04:49:10 AM »
it could be turned into a Telsa turbine / vortex type / gravity typed power Machine if you think about it ;-).

well something has to be un even and this design has the brake to do that , so yes this Motor does ACTUALLY work.

Offline macelyne

  • Newbie
  • *
  • Posts: 23
Re: Natures Perpetual Wheel
« Reply #17 on: January 03, 2006, 01:58:03 AM »
but I don't see how this machine could work,
a big weight over a short lever is pushing a little weight over a long distance...
Forces are equal !

nice graphics...

Offline Elvis Oswald

  • Sr. Member
  • ****
  • Posts: 256
    • ONI
Re: Natures Perpetual Wheel
« Reply #18 on: February 11, 2006, 07:11:22 PM »
WOOHOO!!!  I can't *beleive* someone mentioned 'ping'  :)   Of course it's off topic... but this is my area of expertise. haha

A faster response time (in milliseconds) to a ping... from a remote host... is an indication of a faster connection.  Slow response is called latency.  Hosts build data out of packets and handle synching so that there are no 'synching' problems - unless the connection times out all together and you lose it.

What that has to do with this motor.... I dunno.  But I souldn't pass up the opportunity to clarify. hahaha