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Author Topic: Knitel's InfinityPump  (Read 130319 times)

Steven Dufresne

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Re: Knitel's InfinityPump
« Reply #15 on: February 17, 2009, 06:36:50 PM »
Hmm, what about valve V2 ?
Will the water really run out, when it is opened or does the external air pressure prevent this ?

V1 is open when V2 is open. There is the same external air pressure pressing down on the water in the bottom tank so air pressure is balanced. If I recall correctly, air pressure is the same at all points on a fluid, so the fact that the bottom tank has a large surface area doesn't multiply the air pressure.
-Steve
http://rimstar.org   http://wsminfo.org

hartiberlin

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Re: Knitel's InfinityPump
« Reply #16 on: February 17, 2009, 08:43:05 PM »
Okay, I edited the GIF animation and made the animation slower
and included Igor´s name with it.

Here it is:

hartiberlin

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Re: Knitel's InfinityPump
« Reply #17 on: February 17, 2009, 08:56:27 PM »
V1 is open when V2 is open. There is the same external air pressure pressing down on the water in the bottom tank so air pressure is balanced. If I recall correctly, air pressure is the same at all points on a fluid, so the fact that the bottom tank has a large surface area doesn't multiply the air pressure.
-Steve


Okay, you are right Steve,
I can not find any error , why this should not work !

I think this is the most brilliant and easy idea I have ever seen with
a gravity type water using converter.

I made this topic now sticky and added it under the news section.

As I am involved in some other projects right now, I hope somebody
could test it as soon as possible at least in a basic way and let us
know, how it works with real hardware.

Many thanks in advance and many thanks to Igor having it released
freely !

Regards, Stefan.

brian334

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Re: Knitel's InfinityPump
« Reply #18 on: February 17, 2009, 09:33:39 PM »
Why not put a water wheel under valve 2 so the thing will do work?

TinselKoala

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Re: Knitel's InfinityPump
« Reply #19 on: February 17, 2009, 09:41:39 PM »
This device is functionally identical to the Sinclair Siphon.

http://www.lhup.edu/~dsimanek/museum/unwork.htm#sinclair

The 100kg weight is just a red herring. If the device was going to work, it would work without the weight. But it won't.

Don't believe me? It's a simple device. Build one, and show it working. PROVE ME WRONG.

(One problem lies with getting the weight to be buoyant and to rise up after it hits bottom.)

jwk

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Re: Knitel's InfinityPump
« Reply #20 on: February 17, 2009, 09:56:52 PM »
This device is functionally identical to the Sinclair Siphon.

http://www.lhup.edu/~dsimanek/museum/unwork.htm#sinclair

The 100kg weight is just a red herring. If the device was going to work, it would work without the weight. But it won't.

Don't believe me? It's a simple device. Build one, and show it working. PROVE ME WRONG.

(One problem lies with getting the weight to be buoyant and to rise up after it hits bottom.)




Hello TinselKoala,

Please bear in mind im a noob in this OU stuff but i have noticed you have a lot to say about what won't work but i have'nt yet seen you state openly what you think might work or where you think resources would be best spent. Do you have an opinion on this or do you think all these people are wasting thier time ?
I understand you have been around the block once or twice when it comes to OU claims but if say someone offered you an unlimited budget to explore just one avenue of potential OU where would you go ? What specific field would you choose ?

If im just repeating noobish questions that have already been answered ad-nauseum then i apologise. If thats the case the could you provide links or even a shove in the right direction ? It would be appreciated.

best of.

jwk

brian334

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Re: Knitel's InfinityPump
« Reply #21 on: February 17, 2009, 10:07:07 PM »
Why not have a siphon tube from V 2 to the tank at the bottom?
You are wasting the energy of the water coming out of V 2.
Than just above the bottom tank add a turbine to the siphon tube coming out of
V 2.

broli

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Re: Knitel's InfinityPump
« Reply #22 on: February 17, 2009, 10:10:07 PM »
I wanted to point out how similar this was to the "I think I finally got it" thread. Until I read that thread to the end and noticed that design inspired you into this design. The design is indeed interesting. The second part (that is when the weight rises back up) I have no doubt in its working. But the first part was the same part I got stuck at with Gravitator's design. If his negative pressure principle is proven then you have a winner. To be honest it's not that difficult to demonstrate. The biggest hurdle will be friction due to the cylinder walls, but this can be minimized with the right solution.

turbo

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Re: Knitel's InfinityPump
« Reply #23 on: February 17, 2009, 10:15:35 PM »
Okay, you are right Steve,
I can not find any error , why this should not work !

Regards, Stefan.

Ever heard of Displacement?


brian334

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Re: Knitel's InfinityPump
« Reply #24 on: February 17, 2009, 10:19:29 PM »
Cola nailed it.
(One problem lies with getting the weight to be buoyant and to rise up after it hits bottom.)

If the weight at the top is heaver than the liquid it displaces it will push the liquid down,
But if the weight at the top is heavier than the liquid it displaces it will not float back up.



reada

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Re: Knitel's InfinityPump
« Reply #25 on: February 17, 2009, 11:17:37 PM »
To be honest it's not that difficult to demonstrate. The biggest hurdle will be friction due to the cylinder walls, but this can be minimized with the right solution.

what is if one would reduce friction to a minimum by plastic bags - one on the upper half of the wheight the other plastic bag containing the lower half - no tight cylinder - inflateable volumes, depends on the material of the bag, but weight could be reduced
and one should use springs to pull the empty bag back up, while emptying the upper one

our maybe its just a stupid idea
i didnt do the math - just brainstorming

ramset

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Re: Knitel's InfinityPump
« Reply #26 on: February 18, 2009, 12:44:40 AM »
-[marco]-

Excellent observation/animation

Will save lots of time

Raises a point that appears could be solvable ?

 Chet

Although Tinsel Koala is not to be taken lightly
« Last Edit: February 18, 2009, 01:49:38 AM by ramset »

Bulbz

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Re: Knitel's InfinityPump
« Reply #27 on: February 18, 2009, 01:35:05 AM »
I think it's worth a try after a few refinements. The problem would be creating a seal around the piston, that will allow easy movement in both directions.

AB Hammer

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Re: Knitel's InfinityPump
« Reply #28 on: February 18, 2009, 02:01:41 AM »
-[marco]-

 I like how you animated the displacement. Out of these designs I think the one I drew has a better chance, if at all. Would you please animate mine?

« Reply #31 on: February 13, 2009, 01:04:24 AM »

http://www.overunity.com/index.php?topic=6660.30

Bulbz

 If you are learning about wheel and self movement every build is worth something for there is always a lesson.

broli

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Re: Knitel's InfinityPump
« Reply #29 on: February 18, 2009, 02:27:11 AM »
Here's an improved animation I did that should fill the holes  ;D. Cooperation leads to success. Btw I don't think that indention is needed at the bottom.