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Author Topic: Codex Frustratio Machinarius  (Read 5001 times)

joe dirt

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Codex Frustratio Machinarius
« on: March 09, 2007, 07:06:28 PM »
 :)
« Last Edit: June 12, 2007, 10:26:51 AM by joe dirt »

joe dirt

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Re: Codex Frustratio Machinarius
« Reply #1 on: March 11, 2007, 06:19:29 AM »
 :)
« Last Edit: June 12, 2007, 10:28:24 AM by joe dirt »

giantkiller

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    • http://www.planetary-engineering.com
Re: Codex Frustratio Machinarius
« Reply #2 on: March 11, 2007, 05:16:58 PM »
Hello all

          I,ve made a 3d model of the T.P.U. according to the schems provided
          by G.K., no circuit schems though , hopefully I,ll be allowed to upload
          it here. i,m pretty sure I got it right, though it,s not fully detailed, as
          in every strand of wire (that would be way to many polys)

          To view the file you will need the opensource 3d program "openfx"

          http://www.openfx.org/

          install program, open up the file, and in the window tab click on
          "show opengl shadedview" or hit f11 and you should see it in the top
          right side, click and hold right mouse button to rotate.

          I will update this post as things progress.

          I,m currently working on a slightly differrent version just to see if this
          project needs to go in a differrent direction, I will make a 3d model of
          this one and post it along with test results.

          If you know of any other designs of the tpu, provide a link to it so I can
          create a model of it and upload here (I,m fairly quick at modelling)
         
           I,m just trying to create a quick visual library for reference..

          as a famous man once said

          "I am not discouraged, because every wrong attempt discarded is
           another step forward".   Thomas Edison

           dirt
Mucho Graci y appreciado! Man, I am greatly flattered! That is a great way for others and I to start our week...

I humbly stand on the shoulders of those greater than I.

--giantkiller. Once again, Tnx.

barbosi

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Re: Codex Frustratio Machinarius
« Reply #3 on: March 11, 2007, 05:32:40 PM »
It looks cool.
Just a suggestion if I may: the dark background ads mistery and lacks details.
Have great day.

joe dirt

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  • Posts: 188
Re: Codex Frustratio Machinarius
« Reply #4 on: March 12, 2007, 09:09:25 PM »
 :)
« Last Edit: June 12, 2007, 10:29:30 AM by joe dirt »