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Author Topic: chainreactor - self reloading gauss gun  (Read 14319 times)

gaby de wilde

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chainreactor - self reloading gauss gun
« on: January 01, 2007, 01:29:18 PM »
Here is an idea I've been playing with.

http://gabydewilde.googlepages.com/chainreactor

ingredients for reproduction:

2 metal balls
1 vertical tube (for the balls)
2 magnets

We put a ball in the tube floating between the 2 magnets and allow gravity to pull it below the center of the magnets. Angle depends on weight and strength of the magnets. [1] Move away the magnets and change the angle so that the field is just strong enough to prevent the ball from dropping down the tube.

We now drop the second ball at the top.[2] In stead of accelerate and decelerate from the magnetic field[3] it accelerates and smashes into the first ball that is much further outside the magnetic field.[4]

The effect can be increased by using a row of magnets.[5] The last ball in the row is always further outside the field as the ball that just entered it.

The effect is known as a Railgun. But those designs either smash the ball into the magnet, place the projectile it behind some hook or of course use electromagnets.

In the version I've described using more balls the launched ball can be far away from the magnet, it's merely held-up by the magnetised ball above it. The range of that field is extremely small. The incoming ball will already have enough speed to disturb it.

The magnets now do longitudinal work for free. (at no charge)

What do you think?
.

gyulasun

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Re: chainreactor - self reloading gauss gun
« Reply #1 on: January 03, 2007, 10:47:58 AM »
Hi,

You have a very interesting idea, why do not you carry on making it to be a self-repeating movement?  I mean the the ball escaping from the magnets' would go inside a curved tube back to the top to trigger the next kick.
If the energy gain for the kicked ball is not enough for a return due to much friction inside the tube for instance, then you could place the entrance point of a SMOT to the highest position the ball is able to climb up and then the SMOT may cover the rest of the missing distance to the top of your setup. 
Would be worth testing?

rgds,
Gyula

gaby de wilde

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Re: chainreactor - self reloading gauss gun
« Reply #2 on: January 05, 2007, 01:57:27 PM »
I've bought the ingredients and tested it quite a few times now.  ;D It appears the world works the way I thought it would. :D It's just as surprising as to see how little response it had so far. I was already astonished by the hand full of page views Milkovic accumulated over the passed 5 years.

I find it so hard to believe but all evidence points at the same thing. It's not the perpetual motion that is impossible. Everything that is thought-of as impossible is not investigated by anyone. It is impossible to pursue something if you know it can't be done.

It's hard to believe but the entire world population didn't really look for over 300 years, extremely little constructive thinking was done. Those that had the best chance to find it where the most convinced it was impossible. They advocated not to go look for it.

It doesn't take any effort to build the chainreactor as I've described it and drawn it. It's even less complicated as a smot? Hard evidence of the short-sight theory. I'm still not convinced but all evidence points at it. LOL

I don't see any millions jet, it's hard to give away my invention for free. Have to trick people into visiting my website. ;D I'd better update the way it looks. lol

For the reactor to lead out a lot of energy one would either need enormous balls or use a magnetic field to replace gravity. With the later it could generate quite a lot I imagine. But I didn't even make a drawing so lets not get ahead of ourselves. V1 is good enough the way it is.
Everyone should build and study it. :)

Thanks for your comment

gyulasun

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Re: chainreactor - self reloading gauss gun
« Reply #3 on: January 05, 2007, 02:54:33 PM »
Hi,

I think most of the people on these forums are watchers, mainly sitting on the fence and unless someone shows them an undeniable fact of a selfrunner or a proved/tested/rebuildable overunity device they will not do much...  This is the result of the century-long-taught view of energy 'laws'. Hard to defeat it in one's mind...

In your tests, what solution did you think of bringing the balls back to the place where they could again restart giving the kicks? Did they gain enough energy to return?
If they do (or there are means by a SMOT or something else for them to return), then a small prototype would surely be enough to wake up / convince people your setup is a selfrunner. It would not matter that the work it would do would be just enough for its own energy needs to selfrun, your setup would then be an undeniable reality for breaking the energy laws.

regards,  Gyula

gaby de wilde

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Re: chainreactor - self reloading gauss gun
« Reply #4 on: January 05, 2007, 04:08:42 PM »
Hi,

I think most of the people on these forums are watchers, mainly sitting on the fence and unless someone shows them an undeniable fact of a selfrunner or a proved/tested/rebuildable overunity device they will not do much...  This is the result of the century-long-taught view of energy 'laws'. Hard to defeat it in one's mind...

yeah, the people who are most interested are not very interested. lol They are their own evidence.

Quote
In your tests, what solution did you think of bringing the balls back to the place where they could again restart giving the kicks? Did they gain enough energy to return?
gravity pulls the row down to fire again. (see attached image)

http://gabydewilde.googlepages.com/chainreactor
gabydewilde - chainreactor
 
Quote
If they do (or there are means by a SMOT or something else for them to return), then a small prototype would surely be enough to wake up / convince people your setup is a selfrunner. It would not matter that the work it would do would be just enough for its own energy needs to selfrun, your setup would then be an undeniable reality for breaking the energy laws.

regards,  Gyula


It's not a machine so the setup displaying the effect should be as simple as possible.

I'm convinced that you can make it self-run in a loop just as well as I can, maybe even better. :)

Paul-R

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Re: chainreactor - self reloading gauss gun
« Reply #5 on: January 05, 2007, 04:12:08 PM »
You should check out SMOT ramps and Jean Louis Naudin's MEP work.
Paul.

gyulasun

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Re: chainreactor - self reloading gauss gun
« Reply #6 on: January 05, 2007, 04:48:55 PM »
It's not a machine so the setup displaying the effect should be as simple as possible.
I'm convinced that you can make it self-run in a loop just as well as I can, maybe even better. :)

Yes, ok, but you seem to avoid showing your solution for bringing back the balls for reloading themselves automatically once they empty from the tube... :( 
This where I suggested using perhaps the SMOT to fulfill this task in case the kicked out energy of the balls is not sufficient for a return into the tube by themselves.

Thanks
Gyula

hartiberlin

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Re: chainreactor - self reloading gauss gun
« Reply #7 on: January 05, 2007, 08:51:53 PM »
Hi Gaby, I had posted a few years back something simular ,
like such a magnet gun,
but it had at both sides of the magnet 2 or 3 steel balls.
When then the additional ball rolls towards the magnet
with its side sticking steel balls, this rolling steel ball
will be attracted also and the magnet flux switches more to this side,
where the rolling ball comes in..
so the other side of the magnet, where the other balls are sticking
gets less flux in this moment...

Now the rolling ball bangs into the stack and transfer
its attraction acceleration energy through the stack into the
last steelball at the other side,
which, because it also has less flux can easily escape now
accelerated.

This should work now back and forth.

I posted it a few years back,
as a SMOTBOWL,
where the balls went on the sides up the bowl ramp,
so after a few cycles, the ball should be kicked out of the bowl.

But I never had the time to try it.
I am now not at home, but nowadays I have all the components.
When I am back at home, where I have my magnets
and the steelballs, I will finally try it .

Regards, Stefan.

hartiberlin

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Re: chainreactor - self reloading gauss gun
« Reply #8 on: January 06, 2007, 03:19:19 AM »
Here is another thread with the same ideas:

http://www.overunity.com/index.php/topic,291.0.html

The SBMOT how I called it, must be modified,
so that an equal number of steel balls is sitting at each side
of the magnets.
Then the steel ball which approaches the stack "switches" the magnet
flux onto this side of the stack and the other side?s last ball
can escape more easily after the hit.

Regards, Stefan.

gyulasun

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Re: chainreactor - self reloading gauss gun
« Reply #9 on: January 06, 2007, 12:58:34 PM »
Hi Stefan and All,

Thanks for bringing up the ideas written/shown earlier, I was not aware of that thread.  Now that I read through all those pages I think pinobot's Vertical Gauss Rifle solution offers itself to be a self-runner, with the following improvements I think:

---the addition of one or two more ring magnets are needed with additional balls
    (see picture by pinobot again:
     http://www.overunity.com/index.php/topic,291.msg1783.html#msg1783 and you
     can see his ring magnet placed at the 9 o'clock position, if one more ring magnet
     is needed to help defeat friction, then it should be placed at the 3 o'clock
     position; if 2 more ring magnets are needed, then one is placed at 5 and the
     second one is placed at 2 o'clock positions)

---to reduce the friction of the balls inside the tube to a minimum possible, I suggest
    using ball bearings INSIDE the tube in the manner a linear bearing is made so that
    the big balls making the bangs to each other would be 'wrapped up' with smaller
    ball bearings embedded in a non-magnetic framework, this way the banging balls
    could nicely be guided inside the tube with a minimum kinetic energy loss. Yes, this
    would make the whole setup more expensive to build, it is sure but friction would
    not kill possible self-running of the balls.

Question arises what this setup would serve for other than demonstrating self-running?  How could it be utilized to make useful work out of it? 
Here would come gaby's hint on using magnetic fields to replace gravity (though it is possible with the usage of linear bearing on the balls the vertical arrangement is not needed because the setup might work in horizontal arrangement too, with three ring magnets). So gaby please do some more brainstorming...  ;)

Thanks,
Gyula
   

gaby de wilde

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Re: chainreactor - self reloading gauss gun
« Reply #10 on: January 07, 2007, 05:14:06 AM »
Cool to see it was invented already. There must be a lot of concepts like this laying around, if only we knew how to search for them. :D

If we should make it self run using more as one unit for the loop sounds like a good idea.

To enhance the concept I was thinking of using centrifugal force to replace the relatively weak gravity of the concept. Like, shoot the ball to the outside of a spinning rig.

And I'm playing with the idea of using an almost full circle of balls. That way it seems the magnet repels the gap in the row.

Horizontally it would disturb the center of rotation constantly. :D


gaby de wilde

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Re: chainreactor - self reloading gauss gun
« Reply #11 on: January 08, 2007, 12:36:30 AM »
You should check out SMOT ramps and Jean Louis Naudin's MEP work.
Paul.

Do you have some links for me?

Hi Gaby, I had posted a few years back something simular , like such a magnet gun, but it had at both sides of the magnet 2 or 3 steel balls. When the additional ball rolls towards the magnet with its side sticking steel balls, this rolling steel ball  will be attracted also and the magnet flux switches more to this side, where the rolling ball comes in.. so the other side of the magnet, where the other balls are sticking
gets less flux in this moment... Now the rolling ball bangs into the stack and transfer
its attraction acceleration energy through the stack into the last steelball at the other side, which, because it also has less flux can easily escape now
accelerated. This should work now back and forth.

http://www.overunity.com/index.php/topic,291.0.html

The SBMOT, must be modified, so that an equal number of steel balls is sitting at each side of the magnets. Then the steel ball which approaches the stack "switches" the magnet flux onto this side of the stack and the other side?s last ball
can escape more easily after the hit.

You should try your ideas. How else learn they are wrong? ;D Seriously, this looks very cool, why not build it? I didn't think about having the launched ball enter a next field. It's very interesting!
(http://www.overunity.com/index.php?action=dlattach;topic=291.0;attach=3516;image)

This was the first thing that popped to mind trying to close the loop. The problem I found with this design is quite funny. It's incredibly hard to get the balls in the right position. I did not succeed. lol :D
(http://img.photobucket.com/albums/v156/pinobot/verticalGaussrifle-basicprinciple.jpg)

This one looks like a very simple improvement. Just create more vert. :)
(http://www.overunity.com/index.php?action=dlattach;topic=291.0;attach=3906;image)

I will try make the test rig, I think it would be good to show the desired OU evidence.
(http://img.photobucket.com/albums/v156/pinobot/VerticalGaussRifleTest.gif)

Thanks for bringing up the ideas written/shown earlier, I was not aware of that thread.  Now that I read through all those pages I think pinobot's Vertical Gauss Rifle solution offers itself to be a self-runner, with the following improvements I think:

---the addition of one or two more ring magnets are needed with additional balls
    (see picture by pinobot again:
     http://www.overunity.com/index.php/topic,291.msg1783.html#msg1783 and you
     can see his ring magnet placed at the 9 o'clock position, if one more ring magnet
     is needed to help defeat friction, then it should be placed at the 3 o'clock
     position; if 2 more ring magnets are needed, then one is placed at 5 and the
     second one is placed at 2 o'clock positions)

I don't understand the time indications. 9 o'olock is at the left 3 is at the right... What direction should it rotate?

Quote
---to reduce the friction of the balls inside the tube to a minimum possible, I suggest  using ball bearings INSIDE the tube in the manner a linear bearing is made so that  the big balls making the bangs to each other would be 'wrapped up' with smaller
   ball bearings embedded in a non-magnetic framework, this way the banging balls
    could nicely be guided inside the tube with a minimum kinetic energy loss. Yes, this
   would make the whole setup more expensive to build, it is sure but friction would
    not kill possible self-running of the balls.
I think the ball wont launch as easy if there are small balls holding it in place. Friction is quite a bugger.

Quote
Question arises what this setup would serve for other than demonstrating self-running?  How could it be utilized to make useful work out of it? 

I had drawn up this to self-run it. It's more a thought experiment as something I would expect to work.

http://gabydewilde.googlepages.com/chaingenerator
gabydewilde - chaingenerator

Quote
Here would come gaby's hint on using magnetic fields to replace gravity (though it is possible with the usage of linear bearing on the balls the vertical arrangement is not needed because the setup might work in horizontal arrangement too, with three ring magnets). So gaby please do some more brainstorming...  ;)

Thanks for the interest :)

Here is a(nother) nice OU device using magnetism to change gravitational potential.

http://gabydewilde.googlepages.com/weightamplifier
gabydewilde - weightamplifier

.
« Last Edit: January 08, 2007, 01:23:00 AM by gaby de wilde »

gyulasun

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Re: chainreactor - self reloading gauss gun
« Reply #12 on: January 08, 2007, 01:07:14 AM »

---the addition of one or two more ring magnets are needed with additional balls
    (see picture by pinobot again:
     http://www.overunity.com/index.php/topic,291.msg1783.html#msg1783 and you
     can see his ring magnet placed at the 9 o'clock position, if one more ring magnet
     is needed to help defeat friction, then it should be placed at the 3 o'clock
     position; if 2 more ring magnets are needed, then one is placed at 5 and the
     second one is placed at 2 o'clock positions)
I don't understand the time indications. 9 o'olock is at the left 3 is at the right? What direction should it rotate? [/quote]

Sorry, I goofed, you are right. My indicated positions will not work.

---to reduce the friction of the balls inside the tube to a minimum possible, I suggest  using ball bearings INSIDE the tube in the manner a linear bearing is made so that  the big balls making the bangs to each other would be 'wrapped up' with smaller
   ball bearings embedded in a non-magnetic framework, this way the banging balls
    could nicely be guided inside the tube with a minimum kinetic energy loss. Yes, this
   would make the whole setup more expensive to build, it is sure but friction would
    not kill possible self-running of the balls.
I think the ball wont launch as easy if there are smal balls holding it in place. Friction is quite a bugger. [/quote]

I see but thought the small ball bearings around the big ball are just make the move easier, just like inside in a real bearing. The banging surfaces of the big balls would be still facing each other, now small bearing balls would be placed there.

Thanks for the links and other ideas, will ponder on them later.

rgds
Gyula

gaby de wilde

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Re: chainreactor - self reloading gauss gun
« Reply #13 on: January 08, 2007, 12:34:07 PM »
could the small balls be made of vinyl?

It did make me think if magnets could be used to replaced gravity. Then can place the chains on all sides or run it horizontally.

gyulasun

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Re: chainreactor - self reloading gauss gun
« Reply #14 on: January 08, 2007, 06:12:16 PM »
could the small balls be made of vinyl?

Yes I think they could if they could serve as balls of bearings. 
Another solution would be a small plastic toy car for kids which could carry aback the big ball.  and if vertical arrangement is also needed for the big ball, then you could sandwitch the big ball between two such toy cars so that the front and rear parts of the big ball would still be free to collide  (the upper toy car would be positioned upside down so that its wheels would roll on the opposite inner side of the tube with respect to the lower toy car's wheels).