Storing Cookies (See : http://ec.europa.eu/ipg/basics/legal/cookies/index_en.htm ) help us to bring you our services at overunity.com . If you use this website and our services you declare yourself okay with using cookies .More Infos here:
https://overunity.com/5553/privacy-policy/
If you do not agree with storing cookies, please LEAVE this website now. From the 25th of May 2018, every existing user has to accept the GDPR agreement at first login. If a user is unwilling to accept the GDPR, he should email us and request to erase his account. Many thanks for your understanding

User Menu

Custom Search

Author Topic: Developing a successful game..  (Read 7136 times)

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Developing a successful game..
« on: July 10, 2020, 12:09:34 AM »
.....from an electro-mechanical arrangement ( erratic swinging-rotating motion ) , as :
     https://theswingingsticks.com/how-the-swinging-sticks-works.php
.....into a mechanical ( only!!!) arrangement (possible "self" continuous rotating motion , due to gravity free fall and variing rotational inertia ) , if you take a look at :
     http://www.geocities.ws/iacob_alex/Some_Drafts/text048.jpg
.....but play/test the variable/spring arm , as :
     https://youtu.be/z6_NRNw88Jw
     Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #1 on: July 12, 2020, 07:30:26 PM »
.....or let's take this one as a challenge....starting with an electro-mechanical two-sticks game (erratic swinging and rotation , battery assisted ) , as :
     https://youtu.be/PWg6TG2bkFU
     https://shop.madgallery.ch/products/swinging-sticks
.....but evolving ( testing...) into a mechanical (ONLY !!!) three sticks game ( possible continuous rotation due to gravity free fall , inertia assisted ) , at :
     www.geocities.ws/iacob_alex/Some_Drafts/text029.jpg
     Al_ex
« Last Edit: July 13, 2020, 12:13:44 AM by iacob alex »

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #2 on: July 14, 2020, 12:16:44 AM »
.....if you take a look at :
     https://youtu.be/x2m_J6Bxiqw
     This a gravity and inertia game with a variable lever ( fixed and variable arm) or pendular lever.
     As a first step , we intend to play the variable arm in the top and bottom position in such a manner ,so to maintain the torque difference on the same side of the fixed fulcrum.
     Now ,let's "replay" this two (three ..) sticks game....but with a "knee-joint type" restriction (180* rotation , only!) for the mobile fulcrum of the second stick/pendulum...can we "tame/game" the chaotic motion (aleatory swinging and spinning ) into a regular one ( pulsatory rotation,only ...) ?!
     For the moment the motion is (electric) battery assisted...but keep in mind the possibility to play a "clear" mechanical game ( gravity and inertia ) , without electric supply..as a second step !
     Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #3 on: September 17, 2020, 01:03:36 AM »
.....has as a starting point a toy , created in 1996 , by two Germans . It has the appearance to defy the laws of physics and gravity :  https://theswingingsticks.com/
     It's really cool , but not cheap (due to electronics and battery "assistance") , as :
     https://youtu.be/RzE6mnJWfgk
   Can we change this erratic swinging motion into a regular "self" pulsatory spinning ?
   Let's try to "change the assistance " with a rotational inertia one...maybe with the help of :
   https://youtu.be/z6_NRNw88Jw
   It's a so "cheap key" to play gravity and inertia...
    All the Best !/Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #4 on: October 19, 2020, 10:33:04 PM »
.....on the line with older "two sticks contrivances " playing gravity unbalance and rotational inertia :
     - shadoof/fountain pole
     - trebuchet/mass throwing simple machine
     -.....
As we know , the swinging sticks game is playing an erratic gravity unbalance due to irregular rotational inertia assistance ( supplied with an electromagnetic scheme and ...temporary battery..."paying" this "magic" motion ).
The proposal is a "new toy" , playing a possible continuous regular gravity unbalance (on the same side of the fulcrum )  and rotational  inertia "assistance",only.
Simply said : to develop and test the double pendulum concept into a lever-spring pendulum one...a kind of "modified" trebuchet ( a lever with a "self" variable arm...).
    Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #5 on: November 19, 2020, 04:11:57 AM »
.....from a desk toy ( small size...) at :  https://youtu.be/RzE6mnJWfgk
     to an "outdoor" ( bigger size ) simple build , something  as    :  https://youtu.be/BH8AKDhcSv4
.....but playing a single variable arm , as a minimized same concept , as : https://www.geocities.ws/iacob_alex/Some_Drafts/text048.jpg
                               https://www.geocities.ws/iacob_alex/Some_Drafts/text028.JPG  ...so a maximized (up-down ) gravity free fall and a "free" rotational inertia , nothing more...
     All the Best ! /Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #6 on: December 31, 2020, 05:53:39 AM »
.....if we start with a natural model/concept ( repeatedly variable leverage...) ...or "copy that" , at :
     https://youtu.be/uGBANgbRkws
     Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #7 on: January 30, 2021, 09:08:27 PM »
.....if you start with an animation of a continuous motion trebuchet (war/throwing mass simple machine ) , at :
     https://youtu.be/r5k47lvz9Rs
.....but you imagine/test as a "modified" trebuchet ("peace"/non throwing mass simple machine ), or as a continuous rotating two sticks game due to gravity unbalance ( on the same side of the fulcrum ) and rotational effect , only.
    Nothing more that the simplified old Middle Ages design ( long arm-short arm )...or a direct connection with the very old shadoof concept.
    Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #8 on: March 15, 2021, 10:46:43 PM »
.....if we have in mind a possible "self"-rotation ( due to a continuous gravity  unbalance on the same side of the fulcrum and inertia , only...) of :
https://youtu.be/PWg6TG2bkFU
.....let's consider an inertial rotor ( this time a lever with a hinged arm ) , spinning with variable angular velocity , as :
www.geocities.ws/iacob_alex/Inertial_Rotors/untitled011.jpg
.....and introducing the "change of arm " due to inertia for the top point of :
www.geocities.ws/iacob_alex/Some_Drafts/text048.jpg
  Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #9 on: April 26, 2021, 10:41:54 PM »
.....starting with a "classic" model ( long and short stick/tube ) , as : https://youtu.be/TcCAvqwV1JQ
.....performing a continuous erratic motion (swinging and rotating ) due to a continuous unbalance ( gravity and inertia ) supervised by an electromagnetic system , powered by an electric battery.
     The suggestion is to put in action a possible continuous regular / spinning motion due to gravity and inertial unbalance , only ! ( not having an electromagnetic-battery "assistance...").
     So , we can play /test , a pivot and two sticks , only :
     - the long stick/tube as "empty"
    - the short "blue " stick/tube with a mass spring system inside ( https://youtu.be/z6_NRNw88Jw )
.....in a simplified but possible unusual manner : http://www.geocities.ws/iacob_alex/Some_Drafts/text048.jpg     
     Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #10 on: April 29, 2021, 01:55:29 AM »
.....step by step , starting with an electromagnetic "assistance":
     https://youtu.be/RzE6mnJWfgk ( lever-lever , with irregular swinging-rotating motion )
     https://youtu.be/GlhGh5bgXmg ( lever-pendulum , with irregular swinging- rotating motion )
.....then a proposal/test , with an unseen ,"natural assistance" :
     http://www.geocities.ws/iacob_alex/Some_Drafts/text048.jpg ( lever-pendulum , with possible regular spinning motion , if we play a spring pendulum , as : https://youtu.be/z6_NRNw88Jw ) ! ?
     Al_ex

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Re: Developing a successful game..
« Reply #11 on: June 04, 2021, 10:37:15 PM »
.....if we start with a lever-pendulum(two tubes,pipes arrangement) , playing an  irregular motion (swinging,rotating ) , as :
     https://youtu.be/RzE6mnJWfgk
.....then the same lever-pendulum ( tubes,pipes ) arrangement , but introducing a restriction to the joint (180 degrees ) for the small arm (tube , pipe),intended to play a regular motion , as :
.....https://www.geocities.ws/iacob_alex/Some_Drafts/text048.jpg
.....soon after...”filling” the small arm ( \spring-free sliding mass - spring\...inside the tube ), so to play as an elastic pendulum...
.....and finally , removing the “hidden” electromagneric “assistance” with a possible unseen ,also ...but this time as a natural “assistance”(continuous unbalance due to gravity and rotational inertia )...however , if we have a validation test ,nothing but ?!
     Al_ex

kolbacict

  • Hero Member
  • *****
  • Posts: 1418
Re: Developing a successful game..
« Reply #12 on: June 05, 2021, 09:53:11 AM »
I am trying to make the Milkovich double pendulum swing with self-running.

kolbacict

  • Hero Member
  • *****
  • Posts: 1418
Re: Developing a successful game..
« Reply #13 on: June 06, 2021, 01:06:15 PM »
https://youtu.be/RzE6mnJWfgk
Is this thing spinning forever? does not stop?
https://youtu.be/o4zRoa-TgWc
And this is mine. we are working. ;)

kajunbee

  • Full Member
  • ***
  • Posts: 161
Re: Developing a successful game..
« Reply #14 on: June 06, 2021, 01:40:04 PM »
The swinging sticks are battery operated. In comment section fellow says about 2 years on set of batteries. The lowest price I saw on eBay was around $100.