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Author Topic: Gravity magnetic lever wheel working in WM2D (could this work in reality!)  (Read 31884 times)

Offline inroades

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Hello all
  Please take a look. In red are opposing magnets. Basically the magnets help slide the lever and gravity powers the wheel on both sides due to the sliding fulcrum. The pictures below are from a 250 second plus run and the wheel accelerated for the first 200 seconds. Air resistance was set to low speed.
   Thanks
    Dale

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Offline inroades

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Pics

Offline inroades

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pics

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Offline inroades

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Pics

Offline hartiberlin

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Hi,
interesting device.
Could you maybe describe it more in detail please ?

Maybe you can also extract at least 16 pictures of a complete
cycle and put it into a GIF animation at least 320x240 pixels
big ?
You can use the trial version of "Gif Movie gear" program
for this.
It is very nice program to do it.
Looking forward to see a real good animation of it.

Does the fulcrum axis also move ?

Can WM2D now also simulate magnetic fields ?

Many thanks.

Regards, Stefan.

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Offline inroades

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  Hello Stefan
  Yes the fulcrum axis does move. I placed black blocks on top of the lever to show the movement better. I am new WM2D but there are settings for magnetic fields and I did the best I could to duplicate the field.
   It is really pretty simple gravity powers the wheel via the lever on both the up and down side and the magnets help slide the lever to adjust the axis of the folcrum.
    I downloaded the gif program and I hope you can view it ok.
   Thanks
   Dale

(http://www.overunity.com/dale/gravity_magnet_fulcrum.gif)
« Last Edit: October 20, 2006, 01:56:09 AM by hartiberlin »

Offline FreeEnergy

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  Hello Stefan
  Yes the fulcrum axis does move. I placed black blocks on top of the lever to show the movement better. I am new WM2D but there are settings for magnetic fields and I did the best I could to duplicate the field.
   It is really pretty simple gravity powers the wheel via the lever on both the up and down side and the magnets help slide the lever to adjust the axis of the folcrum.
    I downloaded the gif program and I hope you can view it ok.
   Thanks
   Dale

wow that is sweet! very unique idea. looks like it will work for sure!

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Offline FreeEnergy

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also is there anyway you could test this wheel? http://www.overunity.com/index.php/topic,894.0.html

and maybe http://www.overunity.com/index.php/topic,1073.0.html

if not its ok.


peace

Offline djancak

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I don't see how this could work. It seems to me that the device would come to a rest in the center.

Free Energy | searching for free energy and discussing free energy


Offline hartiberlin

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Wow,
looks very nice the animation.
I have edited your posting, so the
animated GIF picture will
instantly play here in the webpage by
displaying an inline picture.

This really looks like it is working.

Did you enable the friction also in WM2D ?
How are the magnet forces simulated.

Is WM2D also doing this now ?

How much weight do you have on the fulcrum with these
2 weights ?

And the green wheel, what is it exactly doing ?
Just the offsetting up and down ?
Did you enable also there the friction ?

Thanks a lot !

Regards. Stefan.

Offline inroades

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Re: Gravity magnetic lever wheel working in WM2D (could this work in reality!)
« Reply #10 on: October 20, 2006, 04:33:48 AM »
   Thanks Stefen
  I will try to answer every question.
     
Quote
Did you enable the friction also in WM2D ?
        Yes I did, friction is set for every part and air resistance is set to slow.
     
Quote
How are the magnet forces simulated
        Magnetic forces are set to 17.701 and  (field)
     
Quote
Is WM2D also doing this now ?
        Yes it is. If I can email the file to you I will.
     
Quote
How much weight do you have on the fulcrum with these
2 weights ?
      The lever weighs 115lbs the weights/magnets weigh 1.5 lbs each. I have placed more weight on each side of the lever and the RPM's decrease and the torque increases but the wheel always accelerates.
       
Quote
And the green wheel, what is it exactly doing ?

         Yes the wheel only positions the lever and harnesses the torque.
       
Quote
Did you enable also there the friction ?
       Yes friction has been enabled everywhere I think.
      I will try to attach the wm2d file for your inspection, again I am new to the program and am not sure of the results, but am getting encouraged.  This will be much more easy to build the the centrifugal gravity wheel ;D
    Thanks
     Dale


      Freeenergy
      Hello
    I am willing but probably not qualified or capable of testing your wheel, Greg&Gregory helped me with my Centrifugal Gravity Wheel and did a great job,I am Questioning my on results because of my working ignorace of WM2D.  But I would be more than happy to try.
     Thanks for your insite on this project.
         Dale
     
   

         
       
       
 

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Re: Gravity magnetic lever wheel working in WM2D (could this work in reality!)
« Reply #10 on: October 20, 2006, 04:33:48 AM »
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Offline hartiberlin

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Re: Gravity magnetic lever wheel working in WM2D (could this work in reality!)
« Reply #11 on: October 20, 2006, 05:01:44 AM »
Okay Dale,
please try to attach the wm2d file
or a zip archive of it to a reply message over here.
Many thanks.

Best regards, Stefan.

Offline ooandioo

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Re: Gravity magnetic lever wheel working in WM2D (could this work in reality!)
« Reply #12 on: October 24, 2006, 01:21:53 PM »
Wrong file sorry, here it is.
  Dale

What WM2D Version are you using? I cannot open the .dta with my WM2D 2004 V 7.0

Andi.

Offline inroades

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Re: Gravity magnetic lever wheel working in WM2D (could this work in reality!)
« Reply #13 on: October 24, 2006, 04:20:12 PM »
   Hello Andi
   I tried to open it as well and can't, It would not let me export a wm2d file,  but I can save it as and send it.  Please try the file below.
     Thanks
      Dale

Offline ooandioo

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Re: Gravity magnetic lever wheel working in WM2D (could this work in reality!)
« Reply #14 on: October 24, 2006, 04:59:40 PM »
   Hello Andi
   I tried to open it as well and can't, It would not let me export a wm2d file,  but I can save it as and send it.  Please try the file below.
     Thanks
      Dale

Thank you.
Its really amazing - I never saw such a "working" overunity model in WM2D. This is really running...

 :o

 

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