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Author Topic: The HHO Project, How To Use HHO To Create Mechanical Work.  (Read 14247 times)

TommeyLReed

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The HHO Project, How To Use HHO To Create Mechanical Work.
« on: July 13, 2014, 01:22:04 PM »
Hi All,

HHO like any fuel has different effects like gasoline and diesel, lots of energy but used in different mechanical setup.

HHO wants to expand at a high velocity, about 4400m/s. When you try to slow down this velocity something happens.

Most people call this the implosion effect, but really is the super heat that is created to expand the pressure, while it wants cool due to fast burn rate.

HHO is the perfect mixture of hydrogen and oxygen, but most think it can be used in a IC engine, when in fact it's too fast of a burn rate.

If you are going to use HHO, you must take out the oxygen to slow down the burn rate call hydrogen to run IC engines.

This is a simple HHO cannon effect using the high velocity of expansion to create mechanical work.

https://www.youtube.com/watch?v=36s5HEyiIsA&hd=1

Tom.

Qwert

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Re: The HHO Project, How To Use HHO To Create Mechanical Work.
« Reply #1 on: July 13, 2014, 02:46:29 PM »
Be aware of this, when dealing with hydrogen:
http://en.wikipedia.org/wiki/Hydrogen_damage

mscoffman

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Re: The HHO Project, How To Use HHO To Create Mechanical Work.
« Reply #2 on: July 13, 2014, 07:07:41 PM »
I don't see it said very often but I think HHO gas provides less thermal heat than other fuels when not in flamefront contract with a
metal. This is why the design of burners of HHO heaters seem plain funky relative to burners of hydrocarbon gas. Hydrogen gas seems
to be shocky explosive more like an azide gas (from an deployment airbag). The lack of thermal energy explains the condensation
implosion of ex-burned water vapor in exhaust. It also explains the lack of need for nitrogen in atmospheric feed air because nitrogen
gas is only there in to be an expansion-gas absorbing combustion heat and expansion in the standard Carnot cycle.

So I think you are onto something, Tommy, especially with the bidirectional rachet crank shaft.

I think the lack of heating will take it's efficiency toll on HHO burning in Organic Rankin Turbine Engines relative to Internal Combustion
Engines, the lower efficencies of HHO will probably preclude it use in Stirling or Organic Rankin Cycle Engines in HHO *overunity*
engine schemes, but may be the key to its *overunity* energy recovery in internal explosion engines.

I wanted to include a reference to azide gases used in airbags, perhaps there is some kind of hybrid azide/HHO
internal combustion engine that would work even better because it is almost totally ex-heating. Web Link;


http://en.wikipedia.org/wiki/Azide


:S:MarkSCoffman


TommeyLReed

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Re: The HHO Project, How To Use HHO To Create Mechanical Work.
« Reply #4 on: July 13, 2014, 10:35:13 PM »
Hi All,

Speaking about water, this is my son taking a hit for us all with the HHO water cannon.

https://www.youtube.com/watch?v=ep8oDn5u_Zw&hd=1


TommeyLReed

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Re: The HHO Project, How To Use HHO To Create Mechanical Work.
« Reply #5 on: July 13, 2014, 11:48:38 PM »
Hi All,

This is the HHO water cannon that turns a water wheel.

https://www.youtube.com/watch?v=Acu8kvxGExQ&hd=1

Tom

Rafael Ti

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Re: The HHO Project, How To Use HHO To Create Mechanical Work.
« Reply #6 on: July 14, 2014, 05:53:20 AM »
That's interesting.. water shooting. We're going to use not only water cars, but water weapons in near future  :D

MarkE

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Re: The HHO Project, How To Use HHO To Create Mechanical Work.
« Reply #7 on: July 14, 2014, 05:58:04 AM »
Hi All,

HHO like any fuel has different effects like gasoline and diesel, lots of energy but used in different mechanical setup.

HHO wants to expand at a high velocity, about 4400m/s. When you try to slow down this velocity something happens.

Most people call this the implosion effect, but really is the super heat that is created to expand the pressure, while it wants cool due to fast burn rate.

HHO is the perfect mixture of hydrogen and oxygen, but most think it can be used in a IC engine, when in fact it's too fast of a burn rate.

If you are going to use HHO, you must take out the oxygen to slow down the burn rate call hydrogen to run IC engines.

This is a simple HHO cannon effect using the high velocity of expansion to create mechanical work.

https://www.youtube.com/watch?v=36s5HEyiIsA&hd=1

Tom.
That's a cool cannon.  But please put some sort of shrapnel shield around your tube.

TommeyLReed

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Re: The HHO Project, How To Use HHO To Create Mechanical Work.
« Reply #8 on: July 14, 2014, 11:51:19 AM »
Hi Mark,

Yes I know it seems  it won't hold up, but because I allow the explosion to flow freely there is very little pressure in the cylinder.

I think this sums it up:

E=MC^2.

Mass= water:
C= HHO explosive speed of 4400m/s

Just my opinion.

This is my next project:

The HHO high power BB rifle.

Tom


MarkE

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Re: The HHO Project, How To Use HHO To Create Mechanical Work.
« Reply #9 on: July 14, 2014, 12:36:58 PM »
Tommey the stress on the tube wall is a function of the peak pressure in the tube.  Better safe than sorry, it would really be a good idea to put a shrapnel shield around any vessel that one pressurizes.

TommeyLReed

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Re: The HHO Project, How To Use HHO To Create Mechanical Work.
« Reply #10 on: July 14, 2014, 03:22:32 PM »
Hi Mark,

I agree, being safe then sorry is the most important part of having fun.

This is another simple drawing for simple HHO firing system.

Tom