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Author Topic: The Holographic Universe and Pi = 4 in Kinematics!  (Read 207932 times)

Offline gravityblock

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #210 on: June 03, 2014, 01:50:51 PM »
LOL, the video?  You posted a static .png picture without any links.  It is still off the subject.  It is still well understood.  It still has nothing to do with your silly proposition that a Manhattan route yields a correct perimeter distance.

In addition to posting a static .png picture, I also posted a video link demonstrating which car wins the race.  Here is the video link once again, High Road Low Road Race.

Gravock

Offline MarkE

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #211 on: June 03, 2014, 02:16:52 PM »
Post 152 has only the .png. 

The video is really weak.  I thought at least there was a track closer to the wall that went all the way down and back up at different angles than the track in the foreground.  Instead, the track closest to the wall is just slightly tilted.  That doesn't even make the contest interesting.  If they were going to do that they could have made the track in back flat and the blue car would never arrive.

Offline sarkeizen

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #212 on: June 03, 2014, 03:11:25 PM »
I'm not.  Have you done ANY math?
Perhaps this needs to be spelled out a bit for our friend.

i) "Drawing those little steps" accurately measures a curve
ii) If i) then it must also accurately  measure a line segment.
iii) The hypotenuse is a line segment.
iv) If ii) and iii) then the results of "drawing those little steps" will match the pythagorean theorem.
v) iv) is false by virtue of far too many proofs to count.
vi) i) can not be true.

Now, there's my thesis.  All spelled out in plain English.  If there's a problem with it, then I'm happy to entertain discussion

By contrast gravityblock has...

Summarily stated that something I said was false without even hearing or looking for one sentence on the subject of my argument.
Demanded I answer a question but refused to define the term in his question and then implied that I was being uncooperative.
Constantly switches terms and uses needlessly imprecise language.
At least once has appealed to popularity for his point

Offline gravityblock

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #213 on: June 03, 2014, 04:02:01 PM »
I think it would be rather hilarious to take a walk in the city with gravock. When you come to that vacant lot and want to cut across the diagonal to get over to the next Starbuck's... he will be constrained to make little right-angled segments that are parallel to the streets, while you simply walk the diagonal and get your decaf nonfat Grande Latte halfway drunk by the time he walks in the door.

Obviously you, sarkeizen, and MarkE would jump into the green car and take the straight and shortest path, while I jump into the yellow car taking the curved and longest path and win the race!  In your example above, you once again conveniently left out the time element by not allowing me to have the same acceleration along the rectilinear path as one would have by travelling a curved path in the real world with a time variable.  You on the other hand would only have a velocity across the diameter.  You do not win TK, for there is no such thing as an orbital velocity.  It is an acceleration along the perimeter or circumference of a curved path and only a velocity across the diameter.

Gravock

Offline MarkE

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #214 on: June 03, 2014, 04:30:56 PM »
Obviously you, sarkeizen, and MarkE would jump into the green car and take the straight and shortest path, while I jump into the yellow car taking the curved and longest path and win the race!
It's funny how any person with working synapses, and who is not just trolling for responses could reach such a conclusion after I have explained that the experiment could have just as easily leveled the blue track and the blue car would never reach its destination.  Readers can decide for themselves why it is that you have offered such a conclusion.
Quote

  In your example above, you once again conveniently left out the time element by not allowing me to have the same acceleration along the rectilinear path as one would have by travelling a curved path in the real world with a time variable.
LOL, here we go again with you trying to introduce movement into static geometry.
Quote
You on the other hand would only have a velocity across the diameter.  You do not win TK, for there is no such thing as an orbital velocity.  It is an acceleration along the perimeter or circumference of a curved path and only a velocity across the diameter.

Gravock
That was quite a load.  Are your pants full yet?

Offline gravityblock

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #215 on: June 03, 2014, 04:41:23 PM »
It's funny how any person with working synapses, and who is not just trolling for responses could reach such a conclusion after I have explained that the experiment could have just as easily leveled the blue track and the blue car would never reach its destination.  Readers can decide for themselves why it is that you have offered such a conclusion.LOL, here we go again with you trying to introduce movement into static geometry.That was quite a load.  Are your pants full yet?

TK's example was based on movement and not static geometry, but he conveniently left out the time variable which is found in the real world, just as plane geometry conveniently leaves time out of the equation.  My reply to his example did not use static geometry.  Please show me otherwise!  Also, there are many high road low road videos showing the same result.  Also, I clearly stated that both cars had the same net fall in my original post, so you can not say you thought one track was level and the blue car would never reach its destination.  It is your pants that is full, and this is another psychological projection by you.

Gravock

Offline sarkeizen

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #216 on: June 03, 2014, 04:49:47 PM »
Obviously you, sarkeizen, and MarkE would jump into the green car and take the straight and shortest path, while I jump into the yellow car taking the curved and longest path and win the race!
LOL. Why am I in any car? I asserted exactly one thing.  That Mathis wrote something which, if correct disproves the pythagorean theorem.  You jumped up and down and hollered and whined like an infant about how I was wrong (without asking a single question!).   I've provided a clear, jargon-free proof of my point.  If there's a problem with my logic, then please point out the precise lemma (that's a math term you know!) where I made my error.  Blanket statements like "But it's just not Timey enough" are arguments by assertion by-the-by. :D :D

Mathis got tripped up by an apparent paradox that every O-Level calculus student gets to see.   Please stop making yourself more stupid...or you know what...don't keep being stupid.  I'm rather confident you're of little value to society as you are.   I tend to think that crackpots like Philip, Profitis and gravityblock are, in part expressing some self-esteem issues.

Offline MarkE

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #217 on: June 03, 2014, 04:53:41 PM »
TK's example was based on movement and not static geometry, but he conveniently left out the time variable which is found in the real world, just as plane geometry conveniently leaves time out of the equation.  My reply to his example did not use static geometry.  Please show me otherwise!  Also, there are many high road low road videos showing the same result.  Also, I clearly stated that both cars had the same net fall in my original post, so you can not say you thought one track was level and the blue car would never reach its destination.  It is your pants that is full, and this is another psychological projection by you.

Gravock
Yes, your pants are very full.

Offline gravityblock

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #218 on: June 03, 2014, 04:56:14 PM »
I tend to think that crackpots like Philip, Profitis and gravityblock are, in part expressing some self-esteem issues.

It is you who has self-esteem issues and not able to handle the truth.  Your post below is evidence of this.


This is not a mathematical or scientific rebuttal, and is an argument by assertion with nothing to back up your false claims.

Gravock

Shut.  The FUCK. Up.

Offline sarkeizen

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #219 on: June 03, 2014, 05:05:56 PM »
It is you who has self-esteem issues and not able to handle the truth.  Your post below is evidence of this.
Because I told someone who wrongly called something an argument by assertion to shut the fuck up?   Didn't you deserve that?   Really seems like it.  In fact I personally believe that you have a serious deficiency in "shut the fuck up" and decided to supplement your clearly lacking diet.

https://www.youtube.com/watch?v=TXNQaHWbQ-c&index=2&list=PLtzd7Tqr6lkJwu8ZrMUL1-q8LE_pVgPlY&t=1m31s

Anyway again, I provided a proof, clear with no jargon.  You just have to show me which lemma is incorrect....or are you going to use my foul language as an excuse to avoid the fact that Mathis is wrong about something?

Really seems like it.

Offline gravityblock

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #220 on: June 03, 2014, 05:08:57 PM »
Yes, your pants are very full.

You have yet to show how my response to TK's example used static geometry as you wrongly and falsely asserted.  It is your pants which are very full.

Gravock

Offline sarkeizen

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #221 on: June 03, 2014, 05:18:38 PM »
You have yet to show
So dude, what is the hold up...there must be a clear problem with my proof right?  Or is Mathis...*GASP* wrong and fallible?

Again....

i) "Drawing those little steps" accurately measures a curve
ii) If i) then it must also accurately  measure a line segment.
iii) The hypotenuse is a line segment.
iv) If ii) and iii) then the results of "drawing those little steps" will match the pythagorean theorem.
v) iv) is false by virtue of far too many proofs to count.
vi) i) can not be true.

Offline gravityblock

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #222 on: June 03, 2014, 05:35:29 PM »
Especially since he also proves (perhaps inadvertently) that the pythagorean theorem can't possibly be true.  Something we have something like a hundred distinct proofs for.

This is not a mathematical or scientific rebuttal, and is an argument by assertion with nothing to back up your false claims.

Gravock

Shut.  The FUCK. Up. 

You have wrongly assumed and asserted the Pythagorean theorem holds true in a non-Euclidean geometry, but it doesn't.  Your argument that Mathis inadvertently proves the Pythagorean theorem can't possibly be true, is only based on wrong assumptions and false assertions made by you.

Gravock

Offline sarkeizen

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #223 on: June 03, 2014, 05:46:29 PM »
You have wrongly assumed and asserted the Pythagorean theorem holds true in a non-Euclidean geometry, but it doesn't.
Explain what part of this diagram is expressly stated as non-euclidian.  http://www.milesmathis.com/vel5.jpg


Offline minnie

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Re: The Holographic Universe and Pi = 4 in Kinematics!
« Reply #224 on: June 03, 2014, 06:17:40 PM »


   Gravityblock, you're oh so very clever, like your argument add in time
   and maturity should come.
                                  John.