Storing Cookies (See : http://ec.europa.eu/ipg/basics/legal/cookies/index_en.htm ) help us to bring you our services at overunity.com . If you use this website and our services you declare yourself okay with using cookies .More Infos here:
https://overunity.com/5553/privacy-policy/
If you do not agree with storing cookies, please LEAVE this website now. From the 25th of May 2018, every existing user has to accept the GDPR agreement at first login. If a user is unwilling to accept the GDPR, he should email us and request to erase his account. Many thanks for your understanding

User Menu

Custom Search

Author Topic: Bouncing ball...  (Read 2948 times)

iacob alex

  • Hero Member
  • *****
  • Posts: 1280
    • Stellarotor http://www.geocities.ws/iacob_alex/stanga.html
Bouncing ball...
« on: March 01, 2014, 12:12:17 AM »
.....as a manner to play variable/oscillatory lever (age) , if you make a "certain connection" of :
 http://ad106.wordpress.com/2009/04/07/3ds-max-rolling-ball-bouncing-ball-and-pivoting-lever
...with a natural model of continuous mechanical motion , at :
 http://www.iupui.edu/~g115/mod12/lecture03.html
 Simply , we intend to obtain the self-running of a lever (two opposite masse , M>>m ) , due to a continuous gravity/torque unbalance ,on the same side of the fulcrum , with "m" bouncing to and fro , as a variable arm lever (age ).
 
    Al_ex