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Author Topic: Beam gravity engine...  (Read 28627 times)

iacob alex

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Beam gravity engine...
« on: February 04, 2014, 11:44:17 AM »
.....is on the line or can be a manner of (re)thinking about a possible gravity powered engine , if we take into consideration an old Middle Ages (~1705) machine , at :     http://en.wikipedia.org/wiki/Beam_engine
All we need to do is simply , to replace the "wprking push" : the steam with the gravity unbalance (torque difference).
As a matter of fact , we can rethink the constant beam as a variable (leverage) one.
      Al_ex
 

burnit0017

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Re: Beam gravity engine...
« Reply #1 on: July 25, 2014, 03:02:26 AM »
http://gallery.anotherpower.com/main.php?g2_view=core.DownloadItem&g2_itemId=27349&g2_serialNumber=2&g2_GALLERYSID=c2d60d62a2aa22c780228a4900356b32


https://www.youtube.com/watch?v=TDmv59p1XkA&feature=youtu.be

Greetings, I am working on a similar project on a small scale. I plan to use a PMA to charge a cap and have a cam on the drive shaft trigger a discharge to a pair of electromagnets for a positive feedback to the system. I still have fabricate the beam and the unbalance flywheel. I can fabricate gears to use for shifting the weights on the flywheel. If you have any ideas that will help, I can fabricate it for testing. Thanks for posting your project.

iacob alex

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Re: Beam gravity engine...
« Reply #2 on: July 25, 2014, 09:40:10 AM »
     Hi !
My domain is to play gravity with a lever ("beam").Take a look at  a net archive :
  www.geocities.ws/iacob_alex/Some_Drafts.html
Maybe...it can help your planned project.
     Al_ex

burnit0017

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Re: Beam gravity engine...
« Reply #3 on: July 25, 2014, 01:23:05 PM »
http://gallery.anotherpower.com/main.php?g2_view=core.DownloadItem&g2_itemId=27457&g2_serialNumber=1&g2_GALLERYSID=c2d60d62a2aa22c780228a4900356b32

http://gallery.anotherpower.com/main.php?g2_view=core.DownloadItem&g2_itemId=27441&g2_serialNumber=2&g2_GALLERYSID=c2d60d62a2aa22c780228a4900356b32

Hi, you have a lot of interesting ideas. Thanks for posting. I completed the gear set to shift the weight on the flywheel. I plan to start with the most basic configuration. One weight will be stationary and the other weight will orbit in a eliptical path. Starting fabrication of the beam. Will post results after fabrication. Thanks again.

burnit0017

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Re: Beam gravity engine...
« Reply #4 on: July 26, 2014, 09:32:25 PM »
Hi, I fabricated a quick frame to identify the problem areas. The biggest problem is I need the electromagnets to trigger at 0 and 180 degrees. The mechanism will only allow for triggering at at 90 and 270 degrees. Is there a mechanical configuration that I can use that will help or allow the trigger location to shift 90 degrees.  The electromagnet are pulsed with power so they are on for only a short time. . 

https://www.youtube.com/watch?v=ktM0sDQnmpo&feature=youtu.be

iacob alex

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Re: Beam gravity engine...
« Reply #5 on: July 28, 2014, 07:05:34 PM »
   Hi  0017 !
What is the starting image/idea of your "Magnetic" build-up ?
In my opinion , everything should be  made as simple as possible  for the first test , because...the whole is simpler than the sum of its parts.
Anyway , I wish you success !
     Al_ex

burnit0017

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Re: Beam gravity engine...
« Reply #6 on: July 28, 2014, 08:07:35 PM »
Hi, basically I am fabricating a large steam engine. I did some experiments with gravity assisted power last summer. From what I observed the projects I attempted needed additional power to work. So I was thinking maybe adding some kind of feedback would help. If it works, great. If not, I will have other options. PPMT maybe the solution, inverted electromagnet. But one step at a time.  Yes, simple is best but this is the only way that I think of to fabricate and add feedback to the system.   
« Last Edit: July 28, 2014, 11:59:14 PM by burnit0017 »

MarkE

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Re: Beam gravity engine...
« Reply #7 on: July 28, 2014, 09:23:20 PM »
If you want to use weights to balance out energy over parts of a cycle, that can work.  The available energy and power densities are poor doing it that way.  You might have specific reasons why you would go that route  rather than using other means such as the venerable flywheel.

iacob alex

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Re: Beam gravity engine...
« Reply #8 on: July 29, 2014, 12:35:46 PM »
.....is an elementary proposition. It has as a natural "datum" , a short movie , with an "unseen beam/lever " , if you take a look at :
       www.youtube.com/watch?v=uGBANgbRkws
It's a continuous self-rotating balance.But how a continuous self-rotating unbalance?
Try to play the barycenter on the same side of the fulcrum , as a variable/oscillatory leverage...
Maybe , regarding the topic of our forum , we must go again and again to nature for information...this time     as an image , the concise expresionistă of communication.
      Al_ex
« Last Edit: July 29, 2014, 03:03:39 PM by iacob alex »

MarkE

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Re: Beam gravity engine...
« Reply #9 on: July 29, 2014, 12:44:32 PM »
Those observations won't be particularly useful for any machine of practical size on earth due to the huge mass disparity.

iacob alex

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Re: Beam gravity engine...
« Reply #10 on: July 29, 2014, 04:11:35 PM »
  Hi !
If we intend to "copy" the natural model of a "perpetuum mobile" ,we are living on , we need to use two mathematical relațions ,only :
  - constant mass ratio M/m=81 (M-Earth vs.  m-Moon )
  - variable  arm   ratio  l/L  =....(l - Earth CoM  vs. L- Moon CoM  to the common CoM/fulcrum ).
If we intend to obtain , draw out some "useful" motion for "free" , we need to maintain in some manner the common CoG on the same side of the fulcrum/support.
Simply , we can change and play a well balanced self-running system into a controllable unbalanced one.
    Al_ex

burnit0017

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Re: Beam gravity engine...
« Reply #11 on: August 03, 2014, 04:40:41 PM »
https://www.youtube.com/watch?v=yjOdNuXGrJM&feature=youtu.be


Hi, I changed the feedback to use a magnet piston. Promising results, proceeding with fabrication.

iacob alex

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Re: Beam gravity engine...
« Reply #12 on: August 03, 2014, 10:53:46 PM »
.....is intended to be , as a starting image a simple mechanical arrangement , playing variable/oscillatory leverage (a beam/lever+two masses) , or a continuous unbalance on the same side of the fulcrum.
For the present moment ...I have in my mind no magnets.
If we play gravity unbalance , the size can be comparable to a steam / heat engine :
 http://upload.wikimedia.org/wikipedia/commons/4/48/Grazebrook_Beam_Engine.JPG
...but much more simplified.
  Their common point is the beam / lever ,only.
        Al_ex

burnit0017

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Re: Beam gravity engine...
« Reply #13 on: August 23, 2014, 09:35:55 PM »
https://www.youtube.com/watch?v=7ZCrcyeGhRw&feature=youtu.be


Hi, I found this flywheel configuration on youtube. I just completed fabrication of the device for study. Converts reciprocating action to circular motion. It creates some interesting possibilities. Maybe use a pendulum to drive the device.   

iacob alex

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Re: Beam gravity engine...
« Reply #14 on: August 24, 2014, 06:38:38 PM »
   Hi 0017!
Not related with a "Beam gravity engine" , but with your test , take a look at :
 https://m.youtube.com/watch?v=x0bWcmxq704
Here you can see an erratic eccenter with three masses.
It's a replication of an old test (Felix Wurth...some details at   www.evert.de. )
Take a look at : www.evert.de/eft377e.htm  ...playing two masses,like your model.
It can help us to make some understanding of inertial propulsion.
In my opinion a possible gravity  motor have a close resemblance with a future space drive propulsion.

    Al_ex
« Last Edit: August 24, 2014, 10:34:24 PM by iacob alex »