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Author Topic: Gravity Generator Concept  (Read 12898 times)

nybtorque

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Gravity Generator Concept
« on: May 30, 2011, 08:22:01 PM »
This is my suggestion for a Gravity Generator inspired by Milkovic and Marjanovic. Since I lack the skill and equipment for building one myself I post this concept with, what I hope an explanation, to this group. I made a Lego model which hopefully make it a little bit more comprehensible.

A DC motor at (e) rotates the two pendulums (d-h) and (f-g).

These are synchronized 180 degrees apart so that when (g) is pointing up, (h) is pointing down and vice versa. This way all horizontal centrifugal forces are cancelled out leaving only vertical centrifugal forces.

Both pendulums are moving clockwise. This will then initiate an oscillating movement of the (d-e-f) beam.

This oscillating movement is rotating the (b) wheel back and forth with the frequency of the pendulums.

The (a-b-c) beam is securely fastened to the ground to harvest the gravity power.

At (a) there is a generator which moves clockwise and at (c) there is a generator moving counter clockwise. This is made possible by utilizing a one directional "bicycle" type of gear. For the movement to be somewhat continuos, flywheels at (a) and  (c) are needed. The generators are then connected i parallel to get the output power.

In theory the maximum torque at (e) is M = 2 * w^2 * m * r * l, where w is the rotation speed (rad/s), m is the mass of (h) and (g), r is the radius of the pendulum (d-h or f-g) and l is the length of the momentum axis (d-e or d-f). The minimum torque is of course 0 (when the pendulums are horizontal).

Average torque at optimal load is then M=w^2 * m * r * l, which gives us the the maximum output power of  P = M * f, where f is the frequency of oscillation. f = w / (2*pi) gives P = ( M * w ) / (2 * pi )

Maximum output power is then, P = ( w^3 * m * r * l ) / ( 2 * pi ). This however assumes no movement of the beam (which will not rotate the (b) wheel, so if we allow a 30 degree movement the P will be multiplied by cos(30 deg), ie. 0,86.

As an example if ; m=1kg, r=0.4m, l=0.5m, f=5Hz (w=31.4 rad/s) will give P=848 W.

The initial energy needed to put each pendulum in motion is E= 0.5 * w^2 * r^2 * m, ie. totally E=158 J.

Since the movement of the beam make each oscillation longer than 2*r*pi, we have to compensate by adding energy for each oscillation. This added power can be calculated as: P(in) = ( w^2 * m * l * sin(30deg) )/ (4 * pi ). This can be elaborated upon if needed.

From these formulas we can deduce that theoretically, in the long run
COP= 2 * w * r / sin(angle), in this case COP=50.

This however is in a completely frictionless environment so in reality we will not achieve this. It is important to remember though that the efficiency is directly correlated  to the speed of the pendulum.

Please correct me if I've done any mistakes since I've only put a few hours into this and would very much like your thoughts on it.

AB Hammer

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Re: Gravity Generator Concept
« Reply #1 on: May 31, 2011, 05:17:41 PM »
nybtorque

 Welcome to the forum.
 I have seen many attempts similar to what you have here but most of them didn't show a motor. You may want to look at some of the magnet wheel builders for they often deal with motors and pulse switches. I have my hand full with gravity only devices.

Good luck.
Alan

nybtorque

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Re: Gravity Generator Concept
« Reply #2 on: June 01, 2011, 10:34:02 AM »
Alan

thanks for your response.

I've browsed through a few designs as well. The reason for choosing the design with a motor for input power and generators for output is simplicity and measurability. Maybe I'm not in the right forum, then please redirect me.

Also I have not seen many designs with double pendulums where mechanical stability is enhanced by canceling out horizontal centrifugal forces and leaving the forces affecting the momentum beam with torque.

Also very few designs utilize the enhanced efficiency of rotating the pendulums/unbalanced wheels 360 degrees with hundreds of rpm. This I would like to see since speed dramatically enhance output power (by power of 3).

My aim is to help with the design of a practical machine in kW range and theoretically a machine sizing 1m*0.5m*0.5m should be able to do that with pendulums rotating at 500 rpm.


AB Hammer

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Re: Gravity Generator Concept
« Reply #3 on: June 01, 2011, 02:38:42 PM »
nybtorque

 Look up Chaos pendulums. This is where you will finds the wildest effects with pendulums. Putting the belt between the 2 pendulums will fight you for overbalance but putting the motor on it you will have a similar effect to the mounted arms like this sim on youtube.
http://www.youtube.com/watch?v=j8mRstDeZCM

Note, a free swinging pendulum always effect at its fulcrum but if you have a second mount the weight reacts as where it is at.

Alan

nybtorque

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Re: Gravity Generator Concept
« Reply #4 on: June 07, 2011, 06:20:41 PM »
Either I missed something trivial or I have not succeeded to explain my line of thought the way I wanted.

The function of the motor is to force the two pendulums into rotation, "synchronized" but 180 degrees apart. This is essential, as is, that this part of the system (motor and both pendulums) is separated from the creation of output momentum. Chaos is not wanted...

As long as the momentum beam is secured in one position the force needed from the motor to keep rotating the pendulums is only to overcome friction.

There is of course the energy needed to set the pendulums in motion at the beginning which depends on the desired speed of rotation. This energy is only needed at start though.

When the momentum beam is then released it will start to oscillate with the rotation of the pendulums and energy is needed from the motor to make up for the longer path for the pendulum weights (to keep the same rotation speed). This energy is however tiny compared to the momentum created from the centrifugal force of the pendulums.

Fast rotation of the pendulums will give large torque at the pivot point of the beam. The output power will be a function of this torque and the frequency of oscillation as described in earlier post.

The power is harnessed by one generator for each direction of oscillation with the help of flywheels. Of course the size of the wheels and generators have to be tuned to the speed of rotation and the losses from friction.

Theoretically the output potential should only be limited by mechanical issues (bearings, material strength etc) as the rotation speed, weights and length of pendulums and momentum beams could be altered as needed.

I hope this makes  it a little clearer, please do correct me if you see any flaws in my thinking.

nybtorque

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Re: Gravity Generator Concept
« Reply #5 on: June 09, 2011, 12:56:24 PM »
Couldn't you just use counter rotating gears at one end of your arm with weights on them powered by a small motor and then have the arm connected to something like this

http://www.overunity.com/index.php?topic=10629.msg282373#msg282373

that then turns your generator.

I have found that the larger the mass and the smaller the distance the less effort is required to maintain rotation, but I have not tried it yet with counter rotating gears\masses, just a motor spinning a weight.

That would be an excellent idea and method to get rid of one of the generators. Just put your rectifier on the pivot point of the oscillatiing beam and the other end into a generator and flywheel.

I dont exactly understand what you mean by distance and mass when you spin a weight.

I guess you mean weight and radius of the pendulum. Maybe your findings could have something to do with the friction of the system not beeing linearly proportional to the mass and radius of the pendulum.



nybtorque

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Re: Gravity Generator Concept
« Reply #6 on: June 10, 2011, 09:11:56 AM »
The distance is the movement of the pivot for the pendulum.  What I noticed is that when the pivot is allowed to move a longer distance I needed to apply my input force over a longer time period, the less it moved the shorter time period I had to apply force.  IIRC it has something to do with angular momentum.

That makes sense since kinetic energy in the pendulum is calculated

E=2 * (pi*r*w)^2 * m

So if Energy is preserved (no friction) and and r (radius of movement) is increased, then w (angular speed) is decreased. To keep constant angular speed (rpm) you'll need to add energy to compensate for increased r. I guess also losses from friction could be increased by a larger r since the weight have a longer path to travel each oscillation.