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Author Topic: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant  (Read 823308 times)

hartiberlin

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #255 on: April 10, 2009, 12:26:30 AM »
I have overlaid the barriers as I understand it from the video footage. Please check the screen shots I posted...

the red spheres represent the side view of the dumbbells. The green dot represents the extended axle which touches the barriers, the weights itself do not touch the barriers.

Now the KAD arms are a bit off and too short, but hopefully you will be able to see the path.

A) WEIGHT AXLE ENCOUNTERS LOWER BARRIER AT AROUND SIX O CLOCK FROM THE INSIDE
B) WEIGHT MOVES UP ALONG THE INSIDE OF THE LOWER BARRIER
C) WEIGHT PASSES LOWER BARRIER AND STAYS ALMOST MOTIONLESS FOR A MOMENT
D) THE WEIGHT MOVES RIGHT CAUSED BY THE MOMENTUM OF THE WHEEL
E) THE WEIGHT AXLE ENCOUNTERS THE UPPER BARRIER FROM THE OUTSIDE
F) WEIGHT MOVES UP ALONG THE UPPER BARRIER BY MOMENTUM
G) WEIGHT FINDS ITSELF IN THE SOCKET AGAIN AT 12:30, EXACTLY WHERE IT WAS AT 17:30

I hope you can now see what I mean...

AGAIN: SEVEN WEIGHTS ON THE LEFT - NINE ON THE RIGHT. HERE IS YOUR "D".

Hi AquariuZ ,

so you say, that this wheel does not work using centrifugal forces ?, cause
otherwise from 9 to 12 o´clock the weights would be pushed by the centrifugal forces
outwards to the rim and not going up your outer barrier in center...

Cherryman

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #256 on: April 10, 2009, 12:58:24 AM »
Hi Cherryman,
the KAD7 file was only this.

Did you forget to post the file with the track-guides for the balls ?

By the way, what should the name KAD stand for ?
Did I miss this ?

Many thanks.
Regards, Stefan.


Strange, the arms should be there too, i will repost it.

This for me started as a little fun project with my daughter ( 8 ), we decided to built a "Top Secret free energie machine"  . It seemd as a perfect time to test the swingarm idear. We needed a "secret" name name and it become K. (first letter our name) Automatisch (Automatic)  Ding (Thing)

So see it with a blink  ;), but i have no choice   ;D

mondrasek

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #257 on: April 10, 2009, 01:23:41 AM »
Hi Mondrasek,
without the motor driving the wheel,
this design is not selfrunning.

Here is a screenshot.

Regards, Stefan.

Stefan,

You are 100% correct.

As I said, this was "food for thought."  I did not want to distract the others completely from the directions they were already trying.

The file I posted has to do with a concept for extracting energy from the lower left quadrant of the cycle and reintroducing it at the upper left quadrant.  It was not intended as a working solution, just "food for thought."

Conventional physics shows that we cannot move a weight around a wheel and gain energy from gravity.  I don't see anything so far in this idea with just ramps and guides that changes that.  But I also am not saying it is impossible.  I am looking at the other "facts" stated by Abeling on his site and trying to get the rest of this "team" to starting thinking of how to gather energy in the lower left and use it to launch the weights in the upper left.  This was one idea.

Thanks,

M.

Cherryman

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #258 on: April 10, 2009, 01:30:19 AM »
Stefan,

As I said, this was "food for thought."  I did not want to distract the others completely from the directions they were already trying.

The file I posted has to do with a concept for extracting energy from the lower left quadrant of the cycle and reintroducing it at the upper left quadrant.  It was not intended as a working solution, just "food for thought."

Conventional physics shows that we cannot move a weight around a wheel and gain energy from gravity.  I don't see anything so far in this idea with ramps and guides that changes that.  But I also am not saying it is impossible.  I am looking at the other "facts" stated by Abeling on his site and trying to get the rest of this "team" to starting thinking of how to gather energy in the lower left and use it to launch the weights in the upper left.  This was one idea.

Thanks,

M.

Good! Keep them coming, i also post things i know dont't work , but i think that is the essence of this forum" Showing  progress and thinking, and  sharing. .

hartiberlin

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #259 on: April 10, 2009, 01:40:40 AM »
Strange, the arms should be there too, i will repost it.

This for me started as a little fun project with my daughter ( 8 ), we decided to built a "Top Secret free energie machine"  . It seemd as a perfect time to test the swingarm idear. We needed a "secret" name name and it become K. (first letter our name) Automatisch (Automatic)  Ding (Thing)

So see it with a blink  ;), but i have no choice   ;D

Still the guidance tracks for the weights are missing.
I only see the weights, the disc and the left ramp.

Which version of WM2D do you use ?
I have installed over here 5.1.2.53

Regards, Stefan.

hartiberlin

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #260 on: April 10, 2009, 01:47:28 AM »
Hi,
I have tried to get this KAD design working with 4 guidance slots,
but this also does not work.
It seems the lifting of the balls at the left side causes just too much drag at the
ramp-wall.

Here is enclosed the WM2D file:

http://www.overunity.com/index.php?action=tpmod;dl=get260

and attached a picture.

I will upload a movie again to youtube now.

Regards, Stefan.

Cherryman

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #261 on: April 10, 2009, 01:52:07 AM »
Hi,
I have tried to get this KAD design working with 4 guidance slots,
but this also does not work.
It seems the lifting of the balls at the left side causes just too much drag at the
ramp-wall.

Here is enclosed the WM2D file:

http://www.overunity.com/index.php?action=tpmod;dl=get260

and attached a picture.

I will upload a movie again to youtube now.

Regards, Stefan.

The Ramp is a rail with very little friction, you maybe you can change the friction level. But also the rotational force and the curvuture should "loosen" the ball from the rod so then the friction should not slow down the wheel..  At least.. that is the basic of what im trying.

So you combie the lifting from the different position and the moving mass and the accelaration from the curve combid.. Shoudl do the trick. 

hartiberlin

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #262 on: April 10, 2009, 01:58:07 AM »
Well,
here is the video:

http://www.youtube.com/watch?v=HEAKXNshxxs

I guess I must install the newer version now and play
with the ramp materials to get less friction.
It was a real difference between using wood or
steel for the ramp.
In the above movie the balls are steel
and the ramp is wood.

When the ramp is steel too, the steel balls just
jump back and forth on the ramp, so not so good...

Alexioco

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #263 on: April 10, 2009, 01:58:27 AM »
Good! Keep them coming, i also post things i know dont't work , but i think that is the essence of this forum" Showing  progress and thinking, and  sharing. .

Hi Cherryman, I am completly with you on that, more brains are better than less :P

Alex

Alexioco

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #264 on: April 10, 2009, 02:02:13 AM »
Well,
here is the video:

http://www.youtube.com/watch?v=HEAKXNshxxs

I guess I must install the newer version now and play
with the ramp materials to get less friction.
It was a real difference between using wood or
steel for the ramp.
In the above movie the balls are steel
and the ramp is wood.

When the ramp is steel too, the steel balls just
jump back and forth on the ramp, so not so good...



Great video stefan, i always like your work :) I remember my old wheel designs you put on youtube  8)

edit: i may be giving you a new one soon to do for me  ::)

Alex

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mondrasek

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #266 on: April 10, 2009, 02:08:04 AM »
Guys,

In WM2D you can set the properties manually rather than choose the preset "steel", "wood", etc.  If you set the Static Friction and Dynamic Friction to zero, you eliminate friction from the equation (for testing purposes).  You can also set the Elastic property to zero if you want it to not bounce off of other objects like a ball of clay, or up to 1 if you want it to bounce off of other object with the same but opposite velocity.  Also, set the mass to whatever you want since your objects could be of any material density as well as extend into the page as far as you want.

Eliminating friction is a good test method.  If you cannot get a working system without friction, obviously it will not work in the real world either.

M.

Cherryman

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #267 on: April 10, 2009, 02:13:33 AM »
Well,
here is the video:

http://www.youtube.com/watch?v=HEAKXNshxxs

I guess I must install the newer version now and play
with the ramp materials to get less friction.
It was a real difference between using wood or
steel for the ramp.
In the above movie the balls are steel
and the ramp is wood.

When the ramp is steel too, the steel balls just
jump back and forth on the ramp, so not so good...


Tnx that meterial thing is a good tip, i keep forgetting that!  ???

Stupid, because i think eventually result could be in the finetuning as Muchs as in the basic design.. But I'm to chaotic to do that systematically.

Cherryman

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #268 on: April 10, 2009, 02:27:29 AM »
Timing and regulated feeding not yet under control

Video:

http://www.youtube.com/watch?v=4xnwoafGoKI

0c

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Re: Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant
« Reply #269 on: April 10, 2009, 02:51:26 AM »
Well,
here is the video:

Stefan, please hear me out.

With just the 4 arms in your video, no guides, if it spins fast enough, the balls will be stuck to the outer end due to centrifugal force, right.

Now add a trapdoor at the end of each arm, so if the trap door springs open, the ball will go flying out in the appropriate direction.

Now add an external curved ramp mechanism below the wheel, so that if the trapdoor opens above it, it will catch the ball and allow the ball's momenum to carry it back to the top.

You also need a trigger to unlatch the trapdoor near 6:00 so the ball will fly out at the correct time.

The trapdoor should stay open until that arm reaches the top, and should only close when a ball reenters the wheel at the top, then it should latch until it reaches bottom again.

The wheel will need to be spun up with all balls onboard until it reaches a speed where a ball escaping through the bottom of the wheel will have enough momentum to go up and around the ramp and reenter the wheel at the top. When the required speed is reached, the trapdoor latching/unlatching mechanism can be engaged.

The ramp length and wheel speed need to be synchronised so the ball reenters the same arm at the top it departed from at the bottom.

What you end up with, once it gets up to the required RPM, is a wheel with balls on one side and no balls on the other.

I'd be very interested in seeing a WM2D video of what I just described. If you don't understand what I said, just ask questions.

Thanx,
0c